Total War: WARHAMMER Wiki
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== Choices ==
 
== Choices ==
 
 
'''Sea Legs'''
 
'''Sea Legs'''
   
 
'''<small>Push Ahead</small>''' (15 turns)
 
'''<small>Push Ahead</small>''' (15 turns)
  +
  +
''This boon will enable us to reach shores far further away than is usual.''
  +
 
* Campaign movement range: +20% (all armies)
 
* Campaign movement range: +20% (all armies)
   
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<small>Land Ho!</small> (15 turns)
 
<small>Land Ho!</small> (15 turns)
  +
  +
''This boon allows us to traverse lands that would normally cause us to suffer great losses with no worries at all!''
  +
 
* Casualty replenishment rate: +20% (all armies)
 
* Casualty replenishment rate: +20% (all armies)
 
[[Category:Vampire Coast dilemmas]]
 
[[Category:Vampire Coast dilemmas]]

Latest revision as of 09:12, 17 May 2022

A Plan of Action is a dilemma for the Vampire Coast.

The night sky bleeds purple! The Wind of Shyish is strong, instilling the crew with new found vigour an' strength. Now is the time for action - for conquest - an' for using this magical boon to our advantage. Should we control the seas or turn our attention to new lands?

Choices[ | ]

Sea Legs

Push Ahead (15 turns)

This boon will enable us to reach shores far further away than is usual.

  • Campaign movement range: +20% (all armies)

Landlubber!

Land Ho! (15 turns)

This boon allows us to traverse lands that would normally cause us to suffer great losses with no worries at all!

  • Casualty replenishment rate: +20% (all armies)