Aranessa Saltspite

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Aranessa Saltspite
Aranessa Saltspite1.png
Overview
FactionPirates of Sartosa
CategoryLegendary Lord
Unit size1
Recruitment
Icon treasury.png Cost (MP): 1000 (900)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 250
Statistics
Icon stat health.png Health: 3216
Icon stat morale.png Leadership: 75
Icon stat speed.png Speed: 44
Icon stat attack.png Melee attack: 60
Icon stat defence.png Melee defence: 60
Icon stat charge bonus.png Charge Bonus: 35
Resistance physical.png Damage Resist Physical: 20


Weapons
Melee
Icon stat damage.png Weapon Damage: 120
Modifier icon armour piercing.png Armour-Piercing Damage: 280
Icon stat speed.png Melee Interval: 4 s
Modifier icon bonus vs large.png Bonus vs. Large: 35
Icon stat range.png Range: 1
Protection
Icon stat armour.png
Armor:
15%
Attributes
  • Charge reflector vs large.png Charge Defence vs. Large: When bracing, this unit negates the charge bonus of any large attacker.
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Immune to psychology.png Immune to Psychology: The unit is immune to psychological attacks (fear and terror).
Aranessa Saltspite requires Curse of the Vampire Coast to play.

Aranessa Saltspite is a Vampire Coast legendary lord introduced in Total War: Warhammer II. In the campaign, she leads the Pirates of Sartosa faction.

Background[edit | edit source]

Queen of the Tides, Aranessa Saltspite is one of the most respected and feared pirate captains of Sartosa. Some say she is the daughter of the sea god Manann himself and he whispers to her to take control of all the world’s oceans. Now, many a sea-bloated corpse washes up against the Swordfysh’s hull, and so the Vampire first mates breathe unlife into them, creating a vast rabble of loyal crew, ready to serve at Captain Saltspite’s command. As part of the living realm rather than the undead, she commands a human pirate crew known as the Sartosa Free Company, otherwise reluctantly sharing control of the denizens of the Vampire Coast.

Attributes[edit | edit source]

Abilities[edit | edit source]

Spearfisher's Net

Manaan's Luck

Lord effects[edit | edit source]

+12 Character's aura leadership effect

+20% Weapon strength all Sartosan units (Lord's army)

+8 Melee attack all Sartosan units (Lord's army)

Aranessa Saltspite’s inspiring presence and aura of leadership increases the weapon strength and melee attack of her Sartosa Free Company units.

Items[edit | edit source]

Mounts[edit | edit source]

Before being mounted, Aranessa begins as a melee infantry unit.

Notable skills[edit | edit source]

  • Mutant - Aranessa Saltspite may not be undead but she is far from human, the inherent resilience of her warped form increasing her hit points and making her immune to fatigue.
  • Sawfish Peg-Leg - Aranessa Saltspite’s legs take the form of wickedly serrated sawfish bills, increasing her armour and weapon strength.
  • Creatures of Manaan - Aranessa Saltspite’s keen knowledge of Rotting Prometheans and Rotting Leviathans allows her to reduce their upkeep and improve their missile resistance – it is clear why some believe her to be the daughter of the sea god Manann.
  • Gifted Sailor - Aranessa Saltspite’s mastery of the waves brings many benefits, increasing the leadership of her Sartosa Free Company units as well as increasing her army’s movement and replenishment rates.
  • Self-Taught Gunner - Aranessa Saltspite’s formidable gunnery skills increase the ammunition of Carronades, Mortars, and Queen Bess when part of her army.
  • Your Worst Nightmare - Aranessa Saltspite’s reputation as one of Sartosa’s most formidable pirate captains is well earned, her notoriety boosting her melee attack and giving her a ward save in addition to increasing plunder gained from encounters at sea.

Strategy[edit | edit source]

In the Vortex Campaign: Aranessa currently begins at war with Yvresse and has missions that vaguely encourage her to conquer this faction. This is a viable option, however it commits the player to protecting their portion of Ulthuan against hordes of High Elves, with Tyrion close by and Allarielle not very far, this will be a hard and time consuming fight.

Another option is to sack/raze Yvresse to end that war before returning to Sartosa and sailing the high seas, or attacking the Brettonians/Tomb Kings close by (note Tomb Kings are poor and will make very little money from sacking/razing).

Through the combination of skills and traits, Aranessa can gain boatloads of money from raiding as well as sacking. Given the public order bonuses she can stack as well as the Vampiric Corruption her faction spreads, she can incite rebellions in enemy provinces relatively easily. This can lead to Aranessa farming a province for raiding income, waiting for the rebels to attack, and regardless if they win or lose the victor will be easy pickings for her to sack/conquer.

Sources[edit | edit source]

Total War Academy

Gallery[edit | edit source]