Bestial Rage

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Bestial rage.pngBestial Rage and Bray-Herds is a mechanic in campaign for the Beastmen. It is similar to the fightiness and Waaagh! armies mechanic for Greenskins.

Overview[edit | edit source]

Each Beastmen horde army has it's own Bestial Rage meter in the bottom left next to the portrait window. Bestial Rage slowly declines over time, and also declines after losing battles. Winning battles increases bestial rage.

There are 5 levels of Bestial Rage from low to high. Each has different effects:

Bestial Rage Name Effect
0-19 Quarrelsome Severe infighting attrition affects the horde
20-39 Unruly Some infighting attrition affects the horde
40-69 Cowed No effect
70-79 Eager No effect
80-100 Brayherd Bray-Herd is spawned if horde has 17 units or more.

Effects on bestial rage[edit | edit source]

Changes to bestial rage will happen on the next turn from when the event happens:


  • Losing a battle: ?
  • Animosity (a global debuff every turn for all Beastmen factions): -1 per turn
  • Enter into Hidden Encampment stance: -1


  • Winning a battle: Depends? +18? +6? +2?
  • Raiding: +2 per turn

Bray-Herds[edit | edit source]

If Bestial Rage is above 80 and there is 17 units or more in the horde, an AI-controlled Bray-Herd army will spawn. It can be given targets to attack by the player, but cannot be directly controlled.

When another faction summons a Bray-Herd, the player will get an event pop up on their turn notifying them of it.

List of Bray-Herd army compositions[edit | edit source]

Early game
Late game

Strategy[edit | edit source]

Click here to add a strategy!