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Total War: Warhammer Wiki
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Black Orcs
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Black Orcs
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{{Infobox unit tw1 |image =wh_main_grn_black_orc.png |icon =grn_infantry_axe_great.png |race =Greenskins |faction = |type =Melee Infantry |unit size =Small: 20<br>Medium: 40<br>Large: 60<br>Ultra: 80 |general = |main = |melee = |ranged = |armor = |shield = |attributes ={{wh_main_grn_inf_black_orcs attributes}} |id =wh_main_grn_inf_black_orcs }} {{Quote|Black Orcs are more disciplined, armoured and deadly than other Orcs, ripping through enemies with their heavy weapons for fun.}} '''{{PAGENAME}}''' are a {{Greenskins race}} melee infantry unit introduced in ''[[Total War: Warhammer]]''. == Recruitment == *{{Greenskins race}} **[[File:Construction.png]] Unlocked with: [[Black Orc Barracks]] or [[Big Fort]] *{{Crooked Moon faction}} **[[File:Construction.png]] Unlocked with: [[Defiled Ancestor Tombs]] or [[Big Fort]] == Description == Black Orcs are the biggest, meanest and strongest of all Orcs. They get their name from their dark green or black skin, although the title is just as much derived from their dour demeanour. Black Orcs are grim and singularly focused on war - an occupation they take extremely seriously. It can truly be said that Black Orcs live to fight. In this regard all Black Orcs treat other Greenskins, even the more battle-worthy types, such as Boar Boyz, as little more than frivolous amateurs. This is largely because lesser Orcs, even the hulking Big 'Uns of the Orc tribes, are likely to squabble amongst themselves instead of concentrating on the foe. This lack of discipline is a shortcoming that Black Orcs neither forget nor forgive. The Black Orcs' opinion of Goblins is even worse, seeing them as beneath contempt and not fit to carry spare equipment, much less fight. == Attributes == {{wh_main_grn_inf_black_orcs bulletpoints}} == Scrap Upgrades == === [[File:Icon salvage weapon large.png]] Jagged Weapons === *Cost: [[File:Icon Grn Scrap.png|link=Scrap]]80 *[[File:Bonus vs small character.png]] <span style="color:#a0ff37">Bonus vs Infantry: +10</span> *[[File:wh_main_grn_improved_choppas.png|30px]] <span style="color:#ff2d2d">Technology Required: [[Big Thinkin'|Toothy Weapons]]</span> === [[File:Icon salvage weapon large.png]] Longer Weapons === *Cost: [[File:Icon Grn Scrap.png|link=Scrap]]80 *[[File:Bonus vs large character.png]] <span style="color:#a0ff37">Bonus vs Large: +10</span> *[[File:wh_main_grn_improved_choppas.png|30px]] <span style="color:#ff2d2d">Technology Required: [[Big Thinkin'|Toothy Weapons]]</span> === [[File:Icon salvage armour large.png]] Immortulz Armour === *{{Grimgor's 'Ardboyz faction}} faction only *Cost: [[File:Icon Grn Scrap.png|link=Scrap]]80 *[[File:Morale character.png]] <span style="color:#a0ff37">Leadership: +10</span> *[[File:Attribute causes fear.png]] <span style="color:#a0ff37">Attribute: Causes Fear</span> == Strategy == Black orcs, even un-altered are one of the strongest melee units in the game, it is advised to bring 8-10 in each army. Black Orcs are well armored, armor-piercing, and immune to psychology. Most Greenskin infantry lacks 2 out of those 3 things. Black Orcs will take down most armored infantry in the game. They are vulnerable to armor piercing missiles and magic like [[File:wh_main_spell_death_the_fate_of_bjuna.png|24px]] [[Lore_of_Death#The_Fate_of_Bjuna|The Fate of Bjuna]]. Because of their high armor and good leadership, they can be used as a front line unlike many of the other elite infantry. In campaign with scrap upgrades, they can also be made anti-large, anti-infantry, or fear-causing, meaning that black orcs can fulfill multiple roles in the army. They are still slow however, and should be supported by flanking units to address enemy artillery or armor piercing missiles units. {{Navbox Greenskins units}}
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