Blessed Bastiladon (Solar Engine)

From Total War: WARHAMMER Wiki
Jump to: navigation, search
Blessed Bastiladon
Wh2 main lzd mon bastiladon solar blessed.png
Overview
FactionLizardmen
CategoryLizardmen war beast
Unit size1
Recruitment
Icon treasury.png Cost (MP): (1100)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 275
Statistics
Icon stat health.png Health: 8675
Icon stat morale.png Leadership: 65
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 22
Icon stat defence.png Melee defence: 28
Icon stat charge bonus.png Charge Bonus: 34
Icon stat ammo.png Ammunition 18
Resistance missile.png Damage Resist Missiles: 15
Weapons
Melee
Icon stat damage.png Weapon Damage: 90
Modifier icon armour piercing.png Armour-Piercing Damage: 160
Modifier icon bonus vs infantry.png Bonus vs. Infantry: 15
Icon stat speed.png Melee Interval: 3.7 s
Icon stat range.png Range: 4
Ranged
Icon stat ranged damage.png Missile Damage: 252
Modifier icon armour piercing.png Armour-Piercing Missile Damage: 108
Icon stat ammo.png Reload Time: 16
Icon stat ammo.png Ammunition: 18
Icon stat range.png Range: 240
Protection
Icon stat armour.png
Armor:
93.57%
Attributes
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes terror.png Can Cause Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Fatigue immune.png Perfect Vigour: Even when performing the most fatiguing actions, this unit never loses vigour.

Blessed Bastiladon (Solar Engine) is a Lizardmen Bullet lzd spawning.pngBlessed Spawning war beast unit in Total War: Warhammer II. Puissant Bastiladons marked for greatness by the Old Ones.

Description[edit | edit source]

Known to the Skinks as the Bastiladon, this hulking quadruped is perhaps the most heavily-armoured beast in Lustria. It is a walking fortress, a living bastion covered in rock-hard bony skin, and then further protected by massive iron-like plates - a natural armour so dense that it can, sometimes, thwart the bite of the mighty Carnosaur. Even those blows that crack the outermost armour plates cannot penetrate deeply into the beast due to the Bastiladon's alternating layers of thick leathery skin and additional scales. Their incredibly thick and armoured hides allow them to carry devices which other beasts, even the revered Stegadon, steadfastly refuse. These revered and holy objects are mounted upon the great beast's back so that they might be activated to smite any who dare set foot in sacred Lustria.

Abilities[edit | edit source]

  • Armour-Piercing Melee: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Beam of Chotec: An intense, white-hot shaft of light emanates forth, burning and blinding the foe with the wrath of Chotec himself.
  • Perfect Vigour: Even when performing the most fatiguing acts, this unit never loses vigour.

Strategy[edit | edit source]

Click here to add a strategy!