Boris Todbringer is a Empire Lord unit in the Call of the Beastmen DLC. Boris Todbringer is featured in the An Eye For An Eye campaign. He is a man of singular action and determined purpose: to rid the forests of Khazrak's bestial scourge.
Upon completing An Eye For An Eye, Boris becomes a playable Empire lord in custom battles and multiplayer.
Boris Todbringer is a man of blunt truth and affirmative action, but in the election for Emperor of 2502 he was outplayed by the "foolish young pup" Karl Franz and his allies. Finding himself in the shadow of the Cult of Sigmar and denied the throne, Todbringer raged at the newly-anointed Emperor until the Beastmen raids into the Drakwald reminded him that his sacred duties were more important than mere political squabbles, no matter the cost to his status. Like all Middenlanders and worshippers of Ulric, Boris Todbringer never takes a challenge lightly, and so brought total war to the Beastmen and their leader, Khazrak. The feud between them became the stuff of legend; Boris took one of Khazrak's eyes only to lose one of his own by the Beastlord's hand at a later date. This visceral struggle made Todbringer forget his political rivalry with Altdorf in favour of a worthier cause: fighting evil in the Drakwald – the seemingly impossible task of cleansing the forest of its bestial taint and bringing security to the Empire's borderlands.
- ↑ Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ↑ Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
- ↑ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. (multiplayer only)
Click here to add a strategy!