Broken Nose

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Broken Nose
Wh main grn broken nose 256.png
General data
TypeMinor faction
CampaignsThe Old World
Mortal Empires
Starting territoryThe Vaults (in control of Zarakzil and Karak Bhufdar)

Broken Nose is a minor Greenskins faction added in Total War: Warhammer.

They provide an early threat for Clan Angrund and a potential ally for the Pirates of Sartosa and Clan Skryre.

Starting territory[edit | edit source]

Mortal Empires:
  • The Vaults (in control of Zarakzil and Karak Bhufdar)

Diplomacy[edit | edit source]

Starting agreements[edit | edit source]

Mortal Empires:

Diplomatic traits[edit | edit source]

The Old World:

  • Aggressive
  • Vampiric Influence

Mortal Empires:

  • Aggressive
  • Underdog
  • Unreliable

Strategy[edit | edit source]

As Belegar, eradicate this faction as fast as possible.

As Aranessa, this tribe can serve as nice ally after conquering Tilea. Aranessa has no need to go further inland and get involved Belegar, Crooked Moon, and the Empire eventually. Therefore, this factions serves as a temporary buffer zone. There Vampiric influence trait may also give them a positive (or at least a neutral) attitude to Vampires.