Carnosaur is a Lizardmen mount introduced in Total War: Warhammer II.
Description[ | ]
The ultimate jungle hunters, these large, apex predators have terrorized the primordial jungles since the dawn of existence.
Effects[ | ]
Removes:
- Attribute: Hide (forest)
- ▲ Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
Removes for Saurus Scar-Veteran only:
- ▲ Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Adds:
- ▲ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
- ▲ Causes Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- Passive ability: "Frenzy"
- Attribute: Siege Attacker
- Attribute: Causes Fear
- Attribute: Causes Terror