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Among the Empire's most-storied regiments, the Carroburg Greatswords have earned their bloody reputation by slaying all comers in defence of their home city.

Carroburg Greatswords (Greatswords) are an Reikland Empire Elector Count State Troop melee infantry unit introduced in Total War: Warhammer II with The Empire Undivided Update.

Recruitment[ | ]

Description[ | ]

The fame of the Carroburg Greatswords dates back to the Age of Three Emperors. In 1865, they successfully defended the city of Carroburg, then under the control of Reikland, from the count of Middenland. Throughout the course of the battle, their white uniforms were stained red with blood. Since then, they have worn crimson uniforms in remembrance of that day.

Today, they fight in the service of Reikland, despite the fact that Carroburg has been reclaimed by Middenland. All but unbreakable in combat, "Wade through blood and spill a bath-full more" is the code by which the legendary Carroburg Greatswords live and die.

Attributes[ | ]

  • Infantry sword great Greatword Infantry
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Magical Aura: This unit is surrounded by one or more magical auras that either support nearby friends or harm its foes.
  • Unbreakable: This unit does not suffer any form of Icon moraleleadership loss and will never rout.

Abilities[ | ]

Active Abilities[ | ]

Strategy[ | ]

If unbreakable greatswords are not suitably strong, this unit also gives nearby allies a boost to melee attack, making Swordsmen and Spearmen units more deadly. That this aura does not go away until every soldier in the unit is dead makes these troopers an incredibly tenacious and deadly anchor piece to an Empire army.

Trivia[ | ]

The first patriarch of the Bright Order was initally commander of this regiment before his magical abilities were discovered.

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