Chaos Trolls

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Chaos Trolls
Wh main chs trolls.png
Monstrous infantry.png
Overview
FactionWarriors of Chaos
CategoryMonstrous Infantry
Unit size12
Recruitment
Icon treasury.png Cost (MP): 800 (800)
Icon hourglass.png Turns: 2
Icon income.png Upkeep: 200
Statistics
Icon stat health.png Health: 494
Icon stat morale.png Leadership: 40
Icon stat speed.png Speed: 54
Icon stat attack.png Melee attack: 34
Icon stat defence.png Melee defence: 32
Icon stat charge bonus.png Charge Bonus: 24
Weapons
Melee
Icon stat damage.png Weapon Damage: 30
Modifier icon armour piercing.png Armour-Piercing Damage: 70
Icon stat speed.png Melee Interval: 3.8 s
Icon stat range.png Range: 2
Protection
Icon stat armour.png
Armor:
22.5%
Attributes
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.

Chaos Trolls are a Warriors of Chaos melee monstrous infantry unit introduced in Total War: Warhammer. Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death.

Description[edit | edit source]

Chaos Trolls are malformed monsters whose lack of intelligence is as legendary as their great strength. Chaos Trolls are greatly feared because of their unthinking ferocity and indiscriminate appetites. Like all their kind, Chaos Trolls can vomit forth the steaming contents of their guts, dissolving their victims with powerful acids and flesh-eating worms. They are also possessed of powerful regenerative abilities: lost limbs and even heads can grow back. However, Troll flesh is extremely susceptible to the mutating power of Chaos, and Trolls who have lurked too close to the Realm of Chaos find tentacles, screaming maws and even stranger mutations sprouting from their wounds.

Strengths & Weaknesses[edit | edit source]

  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Regeneration: Regeneration allows a unit to heal while in battle. Fire is known to harm this healing process, so be warned that flaming attacks will cause more damage to units with Regeneration.
  • Poor Leadership: This unit suffers from poor leadership and will easily rout. Keep its flanks secure and your Lord or other encouraging units nearby.

Strategy[edit | edit source]

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Gallery[edit | edit source]

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