Chaos Warhounds

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Chaos Warhounds
Wh main chs warhounds.png
War beast.png
Overview
FactionWarriors of Chaos, Beastmen
CategoryWar Beasts
Unit size60
Recruitment
Icon treasury.png Cost (MP): 400 (400)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 100
Statistics
Icon stat health.png Health: 76
Icon stat morale.png Leadership: 38
Icon stat speed.png Speed: 95
Icon stat attack.png Melee attack: 26
Icon stat defence.png Melee defence: 17
Icon stat charge bonus.png Charge Bonus: 18
Resistance missile.png Damage Resist Missiles: 15
Weapons
Melee
Icon stat damage.png Weapon Damage: 19
Modifier icon armour piercing.png Armour-Piercing Damage: 3
Icon stat speed.png Melee Interval: 4.3 s
Icon stat range.png Range: 1
Protection
Icon stat armour.png
Armor:
11.25%
Attributes
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Chaos Warhounds are a Chaos and Beastmen melee warbeast unit introduced in Total War: Warhammer. A well-placed kennel of Warhounds, set loose on the enemy lines, can thread injury and debilitating poison amongst the enemy.

Description[edit | edit source]

In Norsca, wolves and hounds prowl in the flickering shadows of the campfires made by the barbarian tribespeople of the frozen lands. The further north the tribe dwells, the more likely it is that the hounds that follow them will be mutants, their bodies swollen by the energies of Chaos. Brutish and bloodthirsty, the Warhounds of Chaos are natural killers built of muscle and fang that prowl the wilderness in ravening packs. They will even charge a spearwall with total abandon, their only concern the moment when their slobbering jaws sink into juicy, yielding flesh.

Strengths & Weaknesses[edit | edit source]

  • Scaly Skin: Scaly skin or hides help to dampen or deflect the damage caused by missile weapons, increasing this unit's Missile Resistance.
  • Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.

Strategy[edit | edit source]

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