Chaos Warriors

From Total War: WARHAMMER Wiki
Jump to: navigation, search
Chaos Warriors
Wh main chs warriors.png
Infantry axe.png
Overview
FactionWarriors of Chaos
CategoryAxe Infantry
Unit size75
Recruitment
Icon treasury.png Cost (MP): 800 (750)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 200
Statistics
Icon stat health.png Health: 90
Icon stat morale.png Leadership: 75
Icon stat speed.png Speed: 28
Icon stat attack.png Melee attack: 36
Icon stat defence.png Melee defence: 44
Icon stat charge bonus.png Charge Bonus: 20
Weapons
Melee
Icon stat damage.png Weapon Damage: 26
Modifier icon armour piercing.png Armour-Piercing Damage: 10
Icon stat speed.png Melee Interval: 4 s
Icon stat range.png Range: 1
Protection
Icon stat armour.png
Armor:
75%
Shielded units will block the following percentage of missile damage from the front Shield: 50%
Attributes
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
Not to be confused with the Warriors of Chaos faction.

Chaos Warriors are a Warriors of Chaos melee infantry unit introduced in Total War: Warhammer. Chaos Warriors come alive in the midst of bloody battle; they thrive when slaughtering similar foes.

Description[edit | edit source]

Chaos Warriors are fighters of unmatched prowess. Their strength is infernal and their bodies are as tough as the Iron Mountains. Imbued with the power of Chaos and encased in suits of hell-forged armour, a Chaos Warrior is equal to several battle-hardened mortal men. They are no longer truly human, but living weapons, honed perfectly for the bloody tasks before them. A Chaos Warrior has no need of food, drink or sleep, for he is nourished by the carnage that he wreaks. He has nothing but contempt for the weak or the cowardly and goes about the business of murder with a vengeance, for there is always a part of the man who was that rages against that which he has become. A Chaos Warrior's only solace is in slaughter - the fulfilment of his new existence as an instrument of his blasphemous God's will, and at battle's end, his armour is spattered with the lifeblood of the slain.

Strengths & Weaknesses[edit | edit source]

  • Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Strategy[edit | edit source]

Click here to add a strategy!