Clan Helhein

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Overview[edit | edit source]

Clan Helhein
Clan Helhein.png
General data
TypeMinor faction
CategoryDwarf Realms
RulerGilbert Helhein
CampaignsMortal Empires

Clan Helhein is a minor Dwarfs faction introduced in Total War: Warhammer II. They start in the Dark Lands, east of Karak Azul and west of Clan Eshin. They act as a starting enemy for the Knights of Caledor.

Description[edit | edit source]

The tale of Clan Helhein is a long one and full of sorrows. One of the so-called ‘Dragonback Clans,’ their hot-headed founder, Toruk Helhein, fell out with then High King Gorim Ironhammer during the Golden Age, leaving the World's Edge Mountains after a brief but bloody grudge-feud. Clan Helhein were instrumental in establishing the Ekrund Mines, their doughty but grim warriors winning many famous battles, including that of Dragonfire Pass. After the Fall of Ekrund, those of Clan Helhein that survived crossing the Badlands re-settled in Karak Eight Peaks. Although some of their clan remain with King Belegar today, most have wandered since the death of King Lunn - seeking their fortune in the Mountains of Mourn. Ill-luck, it is said, is their constant companion.[1]

Starting Territory[edit | edit source]

Mortal Empires[edit | edit source]

Diplomacy[edit | edit source]

Mortal Empires[edit | edit source]

Starting agreements:

Diplomatic traits:

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Strategy[edit | edit source]

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Trivia[edit | edit source]