Clan Moulder

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"Yes-yes Warlord Krizk - for a treaty-pledge of just 200 Slaves, 12 claws of warptokens, a Breeder and certain alliances and pledges, one of our very-very finest Clan Moulder Rat Ogres can be yours..."

—Clan Moulder Haggle-master [1]

Overview[edit | edit source]

Clan Moulder
Wh2 main skv clan moulder crest.png
General data

Clan Moulder is a playable Skaven faction introduced in Total War: Warhammer II. They are playable in campaign, multiplayer and custom battles. The faction requires The Twisted & The Twilight DLC.

The faction leader is legendary lord Throt the Unclean. Previously, faction was led by generic lord Morlocke.

Background[edit | edit source]

Clan Moulder is one of the Four Great Skaven Clans which specializes in the mastery of breeding, mutating, and surgically creating some of the most horrific and fearsome war-beasts to have ever existed. Such is the demand for these ferocious creations that Clan Moulder is one of the wealthiest of all Skaven Clans. While many are jealous of Clan Moulder's might, few dare to openly challenge them, not when the clan can field an entire army of grotesquely mutated war-beasts.

The loathsome stronghold of Clan Moulder, known as Hell Pit, lies deep within the Northern Wastes. The many foul creatures that roam this land provide the raw material used in the clan's breeding pits, skin forges, and flesh laboratories. The Clan Moulder spine-rune is a common brand amongst the clan's Packmasters, as are symbols of the glowing-green rat, and crude renderings of the whips and prodders used to goad the beasts that have made the clan infamous.

Indeed, the respect and awe the other Clans feel towards Clan Moulder is well-deserved. Their twisted creations enhanced Moulder’s prestige and influence in the Under-Empire, but it is whispered amongst the other Skaven that this Clan plots something else, something far more dangerous and sinister. Whatever it is, none can say with authority, but the sudden surge of new and terrifying creations spilling out from Hell Pit has more than one Skaven Clan nervous.[2]

The ratmen of Clan Moulder are responsible for monstrosities such as:

Faction Effects[edit | edit source]

  • Suitable Climate: Frozen
  • Has access to Clan Moulder Flesh Laboratory
  • Hitpoints +10% (all characters)
  • Immune to mountain attrition
  • Construction cost -50% for BReeding Stock, Pits of the Packmasters, Force-Feeding Chambers and Laboratory buildings

Starting territory[edit | edit source]

Mortal Empires
Eye of the Vortex

Diplomacy[edit | edit source]

Diplomatic traits:

Mortal Empires:

  •  ?

Eye of the Vortex:

  •  ?

Strategy[edit | edit source]

Click here to add a strategy!

They start with only one settlement but have the potential to expand once the forces of Norsca and Warriors of Chaos start their offensive on Kislev and the northeastern Empire provinces, leaving many cities in ruins, excellent for the Skaven to claim.

Trivia[edit | edit source]

  • While being the wealthiest of the four Great clans, Clan Moulder was originally led by a generic lord named Morlocke