Difference between revisions of "Coastal Town"

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|units =
|units =
|effects =[[Buildings]] construction slots: 3<br/>Income generated: 80<br/>[[Siege warfare|Siege]] holdout time: +2<br/>[[Growth]]: +30<Br/>[[Public order]]: +2 (local province)
|effects =[[Buildings]] construction slots: 3<br/>Income generated: 80<br/>[[Growth]]: +30
|garrison =
|garrison =

Latest revision as of 20:32, 3 June 2016

Coastal Town
Empire city.png
CategoryEmpire settlement building
Icon income.png
Icon hourglass.png
Build time:
Bonus effectsBuildings construction slots: 3
Income generated: 80
Growth: +30

Coastal Town is a Empire settlement building in Total War: Warhammer. The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.

Background[edit | edit source]

Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire�s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.

Strategy[edit | edit source]

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