Difference between revisions of "Coastal Town"

From Total War: WARHAMMER Wiki
Jump to: navigation, search
(buildings)
 
(buildings)
 
Line 12: Line 12:
 
{{!}}}
 
{{!}}}
 
|units =
 
|units =
|effects =[[Buildings]] construction slots: 3<br/>Income generated: 80<br/>[[Siege warfare|Siege]] holdout time: +2<br/>[[Growth]]: +30<Br/>[[Public order]]: +2 (local province)
+
|effects =[[Buildings]] construction slots: 3<br/>Income generated: 80<br/>[[Growth]]: +30
 
|garrison =
 
|garrison =
 
}}
 
}}

Latest revision as of 20:32, 3 June 2016

Coastal Town
Empire city.png
Overview
FactionEmpire
CategoryEmpire settlement building
Construction
Icon income.png
Costs:
3200
Icon hourglass.png
Build time:
4
Purpose
Bonus effectsBuildings construction slots: 3
Income generated: 80
Growth: +30

Coastal Town is a Empire settlement building in Total War: Warhammer. The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.

Background[edit | edit source]

Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire�s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.

Strategy[edit | edit source]

Click here to add a strategy!