Court of Lybaras

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Court of Lybaras
Court of Lybaras.png
General data
TypePlayable subfaction
CategoryTomb Kings
RulerHigh Queen Khalida
Starting territory
Start position Eye of the Vortex
Start position Mortal Empires
Racial capital
  • Prefers desert, wasteland, jungle and savannah
Distinct features
Canopic Jars summary.pngCanopic JarsUnique Tomb Kings resource used for various purposes.
?Day of AwakeningTomb Kings do not require money for recruitment/upkeep, instead using a system of unit/army caps.
?Mortuary CultThis cult can craft magical items, or summon powerful Legions of Legend.
?Realm of SoulsAs battle damage is taken, a bar builds up to a threshold where the army is mass-healed.
Court of Lybaras require the Rise of the Tomb Kings DLC.

Court of Lybaras is a playable subfaction of Tomb Kings introduced in Rise of the Tomb Kings for Total War: Warhammer II. They are led by the legendary lord High Queen Khalida.

How they play[edit | edit source]

A summary of Court of Lybaras gameplay:

  • Units: Tomb Kings focus on ranks of skeleton infantry and chariots, combined with powerful animated statues and constructs.
  • Elite units: Tomb Kings have Regiments of Renown and campaign-exclusive Legions of Legend.
  • Realm of Souls: As Tomb Kings armies take damage in battle, a bar fills up and eventually mass-heals the army.
  • Day of Awakening: In campaign, Tomb Kings do not require money for unit recruitment or upkeep. Instead they have unit/army caps, increased by buildings and technologies.
  • Canopic Jars: A unique resource used for various things, particularly by the Mortuary Cult.
  • Mortuary Cult: A cult of priests who use resources to craft magical items or elite Legions of Legend.
  • Books of Nagash: In the Eye of the Vortex campaign, Tomb Kings must search for these.

Background[edit | edit source]

Ranging into distant lands in search of vegeance and ancient treasure.

In battle[edit | edit source]

Court of Lybaras play like a regular Tomb Kings faction. See that page for details.

In campaign[edit | edit source]

Court of Lybaras largely play like a regular Tomb Kings faction. See that page for details.

Legendary Lord choices[edit | edit source]

Faction effects[edit | edit source]

  • Suitable Climate: Jungle
  • Diplomatic relations: +20 with Tomb Kings
  • Ammunition: +20% (all armies)

Climate preferences[edit | edit source]

Climate preferences for Court of Lybaras differ slightly from most other Tomb Kings factions. They are much more suited to

  • Habitable: Wasteland, Savannah, Desert, Jungle
  • Unpleasant: Temperate, Mountain, Island
  • Uninhabitable: Frozen, Ocean, Chaotic Wasteland, Magical Forest

Start locations[edit | edit source]

Eye of the Vortex
Mortal Empires

Victory conditions[edit | edit source]

Eye of the Vortex[edit | edit source]

Campaign Victory

Domination Victory

Mortal Empires[edit | edit source]

Short campaign

Long campaign

Strategy[edit | edit source]

Click here to add a strategy!