Da Eight Peak Loonies (Night Goblin - Fanatics) is a Greenskins melee infantry unit. Anticipating the will of Skarsnik, this crack squad of Goblin nutters undertakes whatever devious chicanery is required to achieve victory.
Night Goblins are well suited to their subterranean existence. They range in size, but many are on the stunted side, which better enables the spiteful creatures to move quickly through the tight cavernways below ground. Night Goblins are easily marked out from other Greenskins as they wear long, dark, hooded cloaks, in part to blend in with the poorly lit tunnels but mostly to protect themselves from the hated sunlight should they venture above ground. Given a choice, Night Goblins only leave their underground lairs at night or when the sun is shrouded by cloud or gloomspell. When they do emerge, Night Goblins launch deadly raids, ambush travellers in mountain passes, and commit countless other malicious deeds. They are particular enemies of the Dwarfs, and the two races share a long history of bitter battles on mountainous peaks and below ground.
- ↑ Poison Attacks: The poisonous attacks of this unit weaken the target's speed, damage, and vigour. Applies the Poison! debuff.
- ↑ Special Ranged Weapon: This unit has a special missile attack with limited ammunition, which can be very useful when initiating attacks.
- ↑ Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ↑ Stalk: This unit can move hidden in any terrain.
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Unbreakable Night Goblins with poison, stalk, and the Spinning Loons ability. This unit brings a lot of value to the battlefield. You can't really go wrong with them. They can destroy infantry with their ability, weaken the effectiveness of whomever their fighting, and will never rout off the battlefield.