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Developed by Clan Skryre, these poisoned-wind globes contain an even more virulent strain of deadly gas.

Death Globe Bombardiers are a Skaven Skaven missile infantry unit introduced in Total War: Warhammer II.

Recruitment[ | ]

Description[ | ]

Death globes are glass or crystal orbs filled with deadly Warpstone gas, like poisoned wind globes but far more potent. When thrown, the sphere shatters, releasing billowing clouds so lethal that mere skin contact can cause severe pain or even death. Breathing the vapours causes lungs to spontaneously fill with bubbling pus - a horrible and nearly instantaneous death. For this reason, Bombardiers wear all manner of elaborate masks, goggles and cumbersome rebreathing apparatus in an effort to protect themselves against accidental gassing. Armour offers no protection against poisoned gas, but this does not stop the Bombardiers from wearing arcane body armour underneath their robes.

Attributes[ | ]

  • Wh2 main skv missile infantry globe death Missile Infantry
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Armour-Piercing Missiles: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage.
  • Death Globes: Invented by Clan Skryre, these globes release a magical gas that is more stable than the Warpstone gas used in Poison Wind Globes. Hanging in the air longer and thus spreading further, it is especially lethal against large groups of targets.

Strategy[ | ]

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The Bombardiers´ bombs are a little easier to use than the Globadiers. The projectiles have a much broader impact area and deal all their damage on contact, as opposed to the damage-over-time Poisoned Wind effect. This allows the Bombardiers to be used more freely when tying down an enemy with Skavenslaves or Clanrats, but beware if you are using them in collaboration with Stormvermin or Death Runners, they still can inflict friendly fire.

Other than that, the same general principle applies: stop the enemy with your own melee units, watch out for flanking units and missile fire, then bring in the Bombardiers.

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