Description[edit | edit source]
Units of archers are often irregular bands of hunters and trappers that band together to form their own regiments of scouts and support units, and are ready to answer the call to arms at any given time. The northern provinces of the Empire are famous for their bowmen and tend to have a high proportion of Archers in their armies, with Hochland having the most celebrated Archers of all.[1a]
Archers are adaptable troops and often fight in a loose skirmish screen, falling back into Imperial ranks when the enemy approaches. Alternatively, archers can also form up into wedge formations flanked by blocks of infantry, or else are put on rises behind the main battle line.[2a]
Recently, archers have faced competition from other missile units, such as crossbowmen and handgunners. However, archers still have the advantage of rate of fire. An archer may be able to shoot six arrows per minute, while a crossbowman can only fire one.[2a]
The greatest archers often form into regiments of elite skirmishers, known as Huntsmen.
Attributes[edit | edit source]
- Stalk: This unit can move hidden in any terrain.
- ↑ Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
- Snipe: This unit can fire while remaining hidden
Strategy[edit | edit source]