Deathmaster Snikch

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"You owe your fur to the Nightlord..."

Deathmaster Snikch, Chief Assassin of Clan Eshin.[1]
Deathmaster Snikch
Wh2 dlc14 skv cha deathmaster snikch 0.png
CategoryMelee infantry legendary Lord
Unit size1
Icon treasury.png Cost (MP): 1050 (1050)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 263
Icon stat health.png Health: 3920
Icon stat morale.png Leadership: 70
Icon stat speed.png Speed: 54
Icon stat attack.png Melee attack: 70
Icon stat defence.png Melee defence: 50
Icon stat charge bonus.png Charge Bonus: 60
MeleeTemplate:Wh2 dlc14 skv cha snikch
Icon stat armour.png
Template:Wh encourage stalk

Deathmaster Snikch is a Skaven Legendary Lord in Total War: Warhammer II. In campaign he leads the Clan Eshin faction.

Description[edit | edit source]

Deathmaster Snikch is the Chief Assassin and prime agent of Lord Sneek, Lord of Decay and Nightlord of Clan Eshin. His infamy is only exceeded by the mystery which surrounds his whereabouts at any particular time. Lord Sneek ensures that this is the case - as long as no one knows the location of his chief assassin no one can feel safe. Deathmaster Snikch has appeared all over the Old World at one time or another, seldom being seen but always leaving his distinctive symbol traced in blood beside the decapitated heads of his victims.

No one truly knows what horrors the Deathmaster has perpetrated during his long and mysterious existence. Of how many ships have been sunk or foundered with mysterious leaks or severed rigging, of how many towns have been consumed by fire or pestilence released from the sewers below or even how many people the Deathmaster has killed in his lifetime. It is only on the battlefield that the Deathmaster's presence can at least been known to dwell, stalking his victims, concealed beneath the magical Cloak of Shadows, its ensorcelled power strong enough to make a mockery of the most intricate defences. Where the stealthy tread of Deathmaster Snikch falls, no prince or warlord is safe from his blades.[2]

Attributes[edit | edit source]

  • Scaling Damage:
  • Weeping Blade
  • Stalk
  • Vanguard Deployment

Abilities[edit | edit source]

Lord Effects[edit | edit source]

Additional campaign starting units[edit | edit source]

Mortal Empires

Eye of the Vortex

Items[edit | edit source]

Strategy[edit | edit source]

Click here to add a strategy!

Unsurprisingly, Snikch is an amazing assassin unit. His damage scales based on how much health an enemy has lost, meaning he should never take a straigh 1v1, but steal in for the kill when an enemy has been weakened. Whirl of Weeping Blades is a decent crowd clearing ability that helps prevent him from being pinned down by infantry. Deathmaster Sigil is a short snare that can allow him to catch a target or run away from a dangerous one.

Gallery[edit | edit source]

Trivia[edit | edit source]

Before release, Snikch was labelled as Double sword infantry despite the fact that he wields a third sword in his tail. The content creators that got early access noted this and Party Elite raised the issue to CA. This led to the label as Triple sword infantry, the only unit in the game to have such a tag.