Dwarf Warriors (Great Weapons)

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Dwarf Warriors
Wh main dwf warriors great weapons.png
Infantry axe great.png
Overview
FactionDwarfs
CategoryDwarfs melee infantry
Unit size100
Recruitment
Icon treasury.png Cost (MP): 525 (500)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 131
Buildings required:
Armoury
Statistics
Icon stat health.png Health: 55
Icon stat morale.png Leadership: 70
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 20
Icon stat defence.png Melee defence: 24
Icon stat charge bonus.png Charge Bonus 16
15px link= Damage Reductions
  • -25% magic damage taken
Weapons
Melee
Icon stat damage.png Weapon Damage: 7
Modifier icon armour piercing.png Armor-Piercing Damage: 23
Icon stat speed.png Melee Interval: 4.3s


Icon stat range.png Range 1
Protection
Icon stat armour.png
Armor:
40%
Attributes
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Dwarf Warriors (Great Weapons) is a Dwarfs melee infantry unit in Total War: Warhammer. With ax in hand, Dwarfen warriors lay into the front lines with unremitting violence.

Description[edit | edit source]

Dwarfs make formidable fighters - they are strong and extremely resilient, broad of shoulder and wide of girth. Although by no means quick, they are physically robust and can maintain a steady plodding pace, marching for days on end despite being loaded down by burdens and heavy mail. When they charge into battle, the momentum generated by their wide, armour-clad bodies is remarkable, hitting the foe with a resounding impact. They have broken many enemy battle lines this way, splintering Elven phalanxes, carving through Orc formations and hacking apart the great masses of Skaven that make up their verminous armies. Protected by their heavy mail, their skilful use of overlapping shield walls and, finally, by their own tough and obstinate nature, Dwarf individuals, units and armies as a whole seem able to absorb punishing blows that would cause other races to break and flee. With Dwarfs, such suffering only serves to make them angrier - and with beards bristling and hands clenched around axe hafts and mighty warhammers, the Dwarfs regroup to charge anew. Their feeble-limbed foes, too worn out and tired at the end to even lift their weapons, are slaughtered, save for those fast enough to flee the iron-shod and implacable advance of the Dwarves.

Abilities[edit | edit source]

  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.

Strategy[edit | edit source]

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