Description[edit | edit source]
Felix Jaeger is Gotrek's reluctant companion and "rememberer." The black sheep of a rich Imperial mercantile family, he was initially a poet but was expelled from university after accidentally killing a student in a duel. After Gotrek saved Felix from being killed in the Window Tax Riots in Altdorf, Felix, in a drunken stupor, swore a blood-oath to record Gotrek's doom so that his honour could be maintained and to let him be remembered by the world. A blood-oath is the gravest oath a dwarf could make (even for a society obsessed with the sanctity of oaths), and so Felix was compelled to travel with Gotrek. A major theme in the novels is the tension within Felix between his desire to settle down in peace and comfort, away from the danger of being Gotrek's companion, and his longing to escape the banalities of civilized Imperial society for a life of heroism and adventure, and it is this conflict that shaped much of his relationship with Gotrek and his family.
In contrast to Gotrek's taciturn and absolutist mentality, Felix is a much more romantic, pragmatic figure, and frequently serves as the voice of logic and moral reason of the duo in order to remind Gotrek of the long-term consequences of his actions and guide him towards greater heroism. He also finds himself serving in a more diplomatic role, helping to soothe bruised egos after Gotrek's anti-authoritarian nature provokes allies or civilized society. Felix is also something of a womaniser, and forms several romantic relationships over the course of the series, most prominently with the Kislevite noblewoman (and eventual vampire) Ulrika Magdova.
Felix is a human with a swordman's physique and long blond hair, who favours a chain shirt and red cloak. Over years of following Gotrek, Felix has become an accomplished swordsman and duelist. His own weapon is the rune sword Karaghul, a blade with a dragon hilt recovered from the fallen hold of Karak Eight Peaks. A relic of the Knights of the Order of the Fiery Heart, it was forged for the purpose of slaying dragons. As shown in Dragonslayer, it grants him a shield from a dragon's fiery breath, as well as providing a powerful confidence when facing such a creature. As the decades pass, old acquaintances comment that Felix has not aged a day. First shrugged off as niceties, this soon becomes fact when, in Elfslayer, Max Schreiber verifies that Felix has indeed become immortal, or as close as to make no difference. Upon self-inspection, Felix also discovers that many of his old scars and wounds have vanished from his body. Max attributes this immortal state to various causes, from both Felix's and Gotrek's magical weapons, to some force encountered during their sojourn in the Chaos Wastes, to his passing through the wormhole in Sylvania. Many of his diaries concerning his and Gotrek's adventures have been published by his brother, Otto. The outlandishness and impossibility of the tales in question have brought most of its readers, including Otto, to believe it to be pure fiction.
Attributes[edit | edit source]
- ↑ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- ↑ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ↑ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
Abilities[edit | edit source]
Strategy[edit | edit source]