Outdated
This page is in need of being brought up to date. Please help Total War: WARHAMMER Wiki by fixing inaccurate or outdated information. |
This page lists all Beastmen buildings.
Warherd[ | ]
Chain | Tier | Building | Effect | Cost | Requirements |
---|---|---|---|---|---|
Warherd | I | Pyre Clearing | Horde recruitment capacity: +2 Horde growth: +1 Chaos corruption:+1 (local province) |
1000 1 turn |
|
II | Hag Tree Copse | Horde recruitment capacity: +2 Horde growth: +2 Chaos corruption:+2 (local province) |
2500 1 turn |
||
III | Squalid Encampment | Horde recruitment capacity: +3 Horde growth: +3 Chaos corruption:+3 (local province) |
4000 1 turn |
||
IV | Bloodied Lair | Horde recruitment capacity: +3 Horde growth: +4 Chaos corruption:+4 (local province) |
5500 1 turn |
||
V | Cursed Labyrinth | Horde recruitment capacity: +4 Horde growth: +5 Chaos corruption:+5 (local province) |
7000 1 turn |
Basic Military Recruitment[ | ]
Chain | Tier | Building | Effect | Cost | Requirements |
---|---|---|---|---|---|
Cloven Ones | I | Dug-Out | Unlocks recruitment of: | 2000 1 turn |
|
II | Pit-Hovel | * Upkeep: -5% for Ungor units | 3000 1 turn |
||
III | Pelt Totem | * Upkeep: -10% for Ungor units | 4000 1 turn |
||
IV | Pelt Totem | * Upkeep: -5% for Gor units
|
5500 1 turn |
||
Creatures | I | Den | Unlocks recruitment of: | 3000 1 turn |
|
II | Toxic Grounds | * Upkeep: -5% for Chaos Warhound units | 4000 1 turn |
||
IV | Pits of Horror | * Upkeep: -10% for Chaos Warhound units | 5000 1 turn |
||
Centigor | III | Scorched Grass Plains | Unlocks recruitment of: | 4000 1 turn |
|
IV | Centigor's Hollow | * Upkeep: -5% for Centigor units | 5000 1 turn |
||
V | Rocky Shelter | * Upkeep: -10% for Centigor units | 6000 1 turn |
||
Razorgors | III | Makeshift Sty | Unlocks recruitment of: | 3000 1 turn |
|
IV | Scavenged Lumber Pile | * Upkeep: -5% for Razorgor Herd units | 5000 1 turn |
Advanced Military Recruitment[ | ]
Chain | Tier | Building | Effect | Cost | Requirements |
---|---|---|---|---|---|
Minotaurs | III | Fire Pit | Unlocks recruitment of: | 5000 1 turn |
|
IV | Meat Larder | * Upkeep: -5% for Minotaur units
|
6000 1 turn |
||
V | Rocky Shelter | * Upkeep: -10% for Minotaur units
|
7000 1 turn |
||
Arcane | III | Ritual Mound | * Unlocks Hero recruitment: Bray-Shaman | 4000 1 turn |
|
V | Darkling Council | * Hero capacity: +1 for Bray-Shamans | 5000 1 turn |
||
Giants | V | Giant's Lair | Unlocks recruitment of: | 3000 1 turn |
Support[ | ]
Chain | Tier | Building | Effect | Cost | Requirements |
---|---|---|---|---|---|
Weapons | II | Mound of Blades | * Armour: +5 for all units
|
10000 1 turn |
|
V | Totem of Horns | * Armour: +10 for all units
|
15000 1 turn |
||
Ruination | III | Pile of Flesh | * Upkeep: -25% for all units
|
6000 1 turn |
|
V | Desecrated Altar | * Upkeep: -50% for all units
|
12000 1 turn |