- Not to be confused with the Norsca unit: Marauders (Norsca).
“ | Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand. | „ |
Marauders, previously known as Chaos Marauders, are a Warriors of Chaos melee infantry unit introduced in Total War: Warhammer with the Chaos Warriors Race Pack.
Recruitment[ | ]
- Unlocked with: Tribal Garrison
- Warband Recruitment: In regions with Frozen climate or provinces with high Chaos Undivided corruption
WH1 & WH2[ | ]
- Unlocked with: Tribal Relic
Description[ | ]
The tribes of Northmen that flock southwards with any Chaos invasion are known by those in their path as Chaos Marauders, natural fighters born into hardship and brought up in a world where surviving each day is no small victory. They have no time for plough or sickle, for their tools are the axe, the sword and the shield. What their own lands cannot provide, they simple take from the lands of lesser men. They have little fear of dying in battle, for they know that they fight under the scrutiny of their gods, and that cowards are beneath their deities' notice.
Attributes[ | ]
- Axe Infantry
- ▲ Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
Warband Upgrades[ | ]
Undivided[ | ]
Cost: 150 | |||||||||||||||||||||||||||
Cost: 500 Rank: 5 | Cost: 500 Rank: 5 | Cost: 500 Rank: 5 | Cost: 500 Rank: 3 Tech: Yes | ||||||||||||||||||||||||
Khorne[ | ]
Requires the Searing Branding Iron technology to upgrade!
Cost: 250 | Cost: 250 | ||||||||||||||||||||||||
Nurgle[ | ]
Requires the Rusted Branding Iron technology to upgrade!
Cost: 250 | Cost: 250 | ||||||||||||||||||||||||
Slaanesh[ | ]
Requires the Sensuous Branding Iron technology to upgrade!
Cost: 250 | Cost: 250 | ||||||||||||||||||||||||
Tzeentch[ | ]
Requires the Arcane Branding Iron technology to upgrade!
Cost: 250 | Cost: 250 | ||||||||||||||||||||||||
Strategy[ | ]
Very cost efficient melee infantry that are only limited by their minimal armor. Keep them away from missile fire and charges by monsters and cavalry. Even higher tier infantry can struggle with them if they are supported and fielded in sufficient numbers. In campaigns they are only phased out due to the upkeep reductions from horde building making the armored Chaos Warriors only marginally more expensive.