Firebark Elders (Treekin)
Description[edit | edit source]
At the heart of every Tree Kin resides the soul of a dead Elf, though this is not the fate of all. Only the strongest and most driven souls retain enough individuality to become such creatures. Most, eager to renounce the identity and struggles that shaped their mortal lives, pass into the Weave of the forest. Though their family and friends might occasionally fancy that they can hear their loved one's voice upon the wind, it is but an echo of a life long abandoned. However, those souls that become Tree Kin are unable to completely abandon their grip on their former lives, and they forge themselves a new body out of dead timber so that they might continue to defend in death that which they loved in life.
Attributes[edit | edit source]
- ↑ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
- ↑ Charge Defence Against Large Foes: When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
- ↑ Forest Spirit: The spirits of Athel Loren are able to shrug off most mundane attacks, causing magical damage in turn before melting into the forest from whence they came.
Abilities[edit | edit source]
Strategy[edit | edit source]
This regiment of renown have a 70% flame resistance so that unlike other Dryads, Treemen, and Tree Kin, they cannot be worn down through fire damage. They also have an ability, The Wildfire Aura, that gives flame resistance to nearby units. They are a strong anchor piece for an army that can give a boost to your other forest spirits especially if you expect an enemy with fire attacks. Bretonnia is the most notable example of this with cheap Peasant Bowmen (Fire Arrows).
Tree Kin are the definition of road blocks. They are meant to hold enemies in place and tie them down so other elements of your army can win the fight. With high melee defence and some physical resistance, these forest spirits will take ages to kill. Unless of course the enemy brings magical damage, in which case their survivability will be reduced.