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Total War: Warhammer followers

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Followers can be added to any of the characters in the campaign, providing various bonuses. They have a random chance of occurring and remain permanently in the hero's inventory unless removed after a lost battle.

List of followers[edit | edit source]

Followers are generally only available to specific factions, with a number of them available to all factions.

Generally available[edit | edit source]

Name Effect
Wh main anc human old man.png
Hedge Wizard
  • Winds of Magic power reserve: : +8 (Lord's army)
Wh main anc human man.png
Bailiff
Wh main anc human man.png
Boatman
  • Income from trade: +6%
Wh main anc human man.png
Bodyguard
  • Enemy Hero action success chance: -10%
Wh main anc human spy.png
Bounty Hunter
  • Armour-piercing damage: +15
Wh main anc human old man.png
Fisherman
  • Income from trade: +5%
Wh main anc human spy.png
Grave Robber
Wh main anc human man.png
Initiate
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc human man.png
Kislevite Kossar
  • Campaign movement range: +7%
Wh main anc human man.png
Mercenary
  • Army replenishment speed: +5% (Lord's army)
Wh main anc human man.png
Militiaman
  • Infantry recruit experience: +1 (Lord's army)
Wh main anc human man.png
Pit Fighter
  • Melee attack: +7
Wh main anc human old man.png
Outlaw
  • Income from raiding: +12% (Hero's army)
Wh main anc human man.png
Outrider
  • Chance of spotting nearby foreign armies: +25%
Wh main anc human old man.png
Protagonist
  • Melee defence: +6
Wh main anc human man.png
Rogue
  • Assassinate: Additional +8% chance of killing target
Wh main anc human man.png
Servant
  • Enemy Hero action success chance: -10%
Wh main anc human spy.png
Smuggler
  • Income from trade: +6%
Wh main anc human man.png
Soldier
  • Unit melee attack: +4 (Lord's army)
Wh main anc human man.png
Thug
  • Assassinate: Additional +10% chance of killing target
Wh main anc human man.png
Tollkeeper
  • Income from taxes: +12% (local province)
Wh main anc human spy.png
Tomb Robber
Wh main anc human man.png
Vagabond
  • Campaign movement range: +7%
Wh main anc human man.png
Valet
  • Character's aura leadership effect: +3%
Wh main anc human old man.png
Zealot
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc human man.png
Student
Wh main anc human man.png
Fieldwarden (available to players controlling The Moot)
  • Ambush spotting chance: +10% (Lord's army)

Chaos[edit | edit source]

Name Effect
Wh main anc chaos warrior.png
Barbarian
  • Income from post-battle loot: +6%
Wh main anc chaos warrior.png
Beast Tamer
  • War beast recruit experience: +1 (Lord's army)
Wh main anc chaos human.png
Collector
  • Income from sacking settlements: +6%
Wh main anc chaos human.png
Cultist
  • Icon corruption chs.pngChaos corruption: +1 (local province)
Wh main anc chaos demon.png
Darksoul
Wh main anc chaos warrior.png
Demagogue
  • Income from Horde buildings: +4% (commanded horde)
Wh main anc chaos warrior.png
Huscarl
  • Campaign movement range: +5%
Wh main anc chaos warrior.png
Kurgan Chieftain
  • Income from sacking settlements: +10%
Wh main anc chaos human.png
Magister
  • Building costs: -8% (commanded horde)
Wh main anc chaos monster.png
Mutant
  • Enemy leadership: -4% (local region)
Wh main anc chaos human.png
Oar Slave
  • Melee damage during sea battles: +8% (Lord's army)
Wh main anc chaos monster.png
Possessed
Wh main anc chaos warrior.png
Slave Master
  • Recruitment costs: -2% (Lord's army)
Wh main anc chaos warrior.png
Zealot
  • Icon corruption chs.pngChaos corruption: +1 (local province)

Dwarfs[edit | edit source]

Name Effect
Wh main anc dwarfs dwarf.png
Archivist
Wh main anc dwarfs dwarf.png
Brewmaster
  • Income from Breweries and Gem Cutters: +6% (local region)
Wh main anc dwarfs engineer.png
Candle Maker
  • Chance of spotting nearby foreign armies: +8%
Wh main anc dwarfs dwarf.png
Choir Master
  • Public order: +1% (local province)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc dwarfs engineer.png
Cooper
  • Income from Breweries and Gem Cutters: +6% (local region)
Wh main anc dwarfs female.png
Daughter of Valaya
  • Income from all buildings: +7% (local province)
Wh main anc dwarfs female.png
Dwarf Bride
  • Income from all buildings: +9% (local province)
Wh main anc dwarfs dwarf.png
Dwarfen Tattooist
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc dwarfs engineer.png
Goldsmith
  • Income from Iron Mines, Gold Mines and Stone Quarries: +8% (local region)
Wh main anc dwarfs dwarf.png
Grudgekeeper
  • Leadership against Greenskins: +4 (Lord's army)
Wh main anc dwarfs dwarf.png
Guildmaster
  • Income from trade: +5%
Wh main anc dwarfs dwarf.png
Jewelsmith
  • Income from Breweries and Gem Cutters: +6% (local region)
Wh main anc dwarfs miner.png
Miner
  • Income from Iron Mines, Gold Mines and Stone Quarries: +15% (local region)
Wh main anc dwarfs dwarf.png
Powdermaker
  • Artillery recruitment costs: -7% (local region)
Wh main anc dwarfs miner.png
Prospector
  • Income from sacking settlements: +9%
Wh main anc dwarfs dwarf.png
Reckoner
  • Character's aura leadership effect: +4%
Wh main anc dwarfs engineer.png
Runebearer
  • Campaign movement range: +10%
Wh main anc dwarfs dwarf.png
Runesmith Apprentice
  • Hero recruitment cost: -10% (Runesmith)
Wh main anc dwarfs miner.png
Sapper
  • Enemy siege holdout time: -1
Wh main anc dwarfs dwarf.png
Shieldbreaker
  • Leadership during underground siege battles: +4 (Lord's army)
  • Leadership during Underway intercept battles: +4 (Lord's army)
Wh main anc dwarfs engineer.png
Shipwright
  • Naval recruitment costs: -6% (local sea region)
Wh main anc dwarfs dwarf.png
Slayer Ward
  • Slayer upkeep costs: -8% (Lord's army)
Wh main anc dwarfs miner.png
Stonemason
  • Income from Iron Mines, Gold Mines and Stone Quarries: +8% (local region)
Wh main anc dwarfs dwarf.png
Teller of Tales
  • Public order: +1% (local province)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc dwarfs miner.png
Treasure Hunter
  • Income from post-battle loot: +7%
Wh main anc dwarfs dwarf.png
Troll Slayer
  • Bonus vs. large: +14

Empire[edit | edit source]

Name Effect
Wh main anc human man.png
Agitator
Wh main anc human old man.png
Apprentice Wizard
  • Winds of Magic power reserve: : +20 (Lord's army)
Wh main anc human man.png
Barber-Surgeon
  • Army replenishment speed: +10% (Lord's army)
Wh main anc human man.png
Bone Picker
  • Melee damage: +3%
Wh main anc human old man.png
Burgher
Wh main anc human man.png
Camp Follower
  • Wound recovery time: -1
Wh main anc human man.png
Charcoal Burner
Wh main anc human man.png
Coachman
  • Income from trade: +6%
Wh main anc human man.png
Entertainer
Wh main anc human man.png
Estalian Diestro
  • Melee attack: +5
Wh main anc human old man.png
Ferryman
  • Campaign movement range: +5%
Wh main anc human man.png
Hunter
  • Ambush chance: +10% (Lord's army)
Wh main anc human man.png
Jailer
Wh main anc human old man.png
Light College Acolyte
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc human man.png
Marine
  • Attrition at sea: -15% (Lord's army)
Wh main anc human spy.png
Messenger
  • Campaign movement range: +6%
Wh main anc human man.png
Noble
Wh main anc human old man.png
Peasant
  • Income from all buildings: +1% (local province)
Wh main anc human old man.png
Rat Catcher
  • Attrition: -10% (Lord's army)
Wh main anc human man.png
Road Warden
  • Ambush spotting chance: +15% (Lord's army)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc human man.png
Scribe
  • Campaign movement range: +8%
Wh main anc human man.png
Seaman
  • Attrition at sea: -15% (Lord's army)
Wh main anc human spy.png
Thief
  • Income from raiding: +15% (Hero's army)
Wh main anc human old man.png
Tradesman
  • Income from trade: +8%
Wh main anc human spy.png
Watchman
  • Enemy Hero action success chance: -4%
Wh main anc human old man.png
Woodsman
  • Income from all buildings: +10% (local province)

Greenskins[edit | edit source]

Name Effect
Wh main anc greenskins goblin.png
Backstabba
  • Post-battle chance of stealing a magic item: +8%
Wh main anc greenskins snotling.png
Bat-Winged Loony
  • Income from raiding: +7% (Lord's army)
Wh main anc greenskins goblin.png
Boggart
  • Goblin upkeep costs: -4% (Lord's army)
Wh main anc greenskins orc.png
Bully
  • Income from sacking settlements: +6%
Wh main anc greenskins goblin.png
Dog Boy Scout
  • Campaign line of sight: +10%
Wh main anc greenskins goblin.png
Dung Shovela
  • Income from all buildings: +4% (local province)
Wh main anc greenskins goblin.png
Gobbo Ranta
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc greenskins orc.png
Idol Carva
  • Public order: +1% (local province)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc greenskins orc.png
Pit Boss
  • Melee attack: +2
Wh main anc greenskins savage orc.png
Savage Orc Prodda
  • Savage Orc recruitment costs: -15% (local region)
Wh main anc greenskins goblin.png
Serial Loota
  • Income from looting settlements: +5%
Wh main anc greenskins orc shaman.png
Shaman's Lackey
  • Hero recruitment cost: -8% (Shaman)
Wh main anc greenskins snotling.png
'Shroom Gathera
  • Night Goblin leadership: +3 (Lord's army)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc greenskins snotling.png
Snotling Scavengers
  • Income from sacking settlements: +10%
Wh main anc greenskins goblin.png
Spider-God Priest
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
  • Spider rider leadership: +3 (Lord's army)
Wh main anc greenskins squig.png
Squig Mascot
  • Goblin leadership: +5 (Lord's army)
Wh main anc greenskins orc.png
Swindla
  • Income from post-battle loot: +7%
Wh main anc greenskins troll.png
Troll Herder
  • Troll recruitment costs: -15% (local region)

Vampire Counts[edit | edit source]

Name Effect
Wh main anc vampire counts black cat.png
Black Cat
Wh main anc vampire counts carrion.png
Carrion
  • Campaign line of sight: +7%
Wh main anc vampire counts male.png
Corpse Thief
  • Post-battle chance of stealing a magic item: +8%
Wh main anc vampire counts male.png
Crone
  • Hero recruitment cost: -12% (Banshee)
Wh main anc vampire counts necromancer.png
Dreg
  • Income from post-battle loot: +10%
Wh main anc vampire counts male.png
Flesh Golem
  • Campaign movement range: +4%
Wh main anc vampire counts male.png
Grave Digger
  • Costs of raising the dead: -7%
Wh main anc vampire counts male.png
Manservant
  • Campaign movement range: +5%
Wh main anc vampire counts female.png
Mortal Informer
  • Magic item drop chance: +4%
Wh main anc vampire counts necromancer.png
Restless Spirit
Wh main anc vampire counts mirror.png
Possessed Mirror
  • Chance of spotting nearby foreign armies: +12%
Wh main anc vampire counts male.png
Treasurer
  • Income from Vampire Crypts and Vampire Keeps: +8%
Wh main anc vampire counts necromancer.png
Warlock
  • Magic item drop chance: +4%
Wh main anc vampire counts male.png
Warp Stone Hunter

Unplayable factions[edit | edit source]

Bretonnia[edit | edit source]

Name Effect
Wh main anc human man.png
Court Jester
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc human man.png
Squire
  • Leadership: +4

Norsca[edit | edit source]

Name Effect
Wh main anc chaos warrior.png
Norse Berserker
  • Unit melee damage: +10% (Lord's army)