Forbidden Workshop

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A screenshot of the Workshop in actioon.

The Forbidden Workshop is a campaign feature available only to the Clan Skryre faction. The player can spend Food and Warp-Fuel to buy upgrades and abilities for certain Skaven units, unlock campaign-only Regiments of Renown, or construct Doom Rockets.

How it works[edit | edit source]

The Forbidden Workshop is accessed while viewing the campaign map, using a button in the bottom right of the UI.

The Clan Skryre player can pay varying amounts of Food and Warp-Fuel to obtain new abilities and buffs for Ratling Gun Weapons Teams, Warplock Jezzails, Warpfire Thrower Weapons Teams, Doom-Flayers, Doomwheels, and Skaven characters mounted on the latter two war machines (see: Doom-flayer (mount) and Doomwheel (mount)). Doom Rockets can be built and also upgraded in various ways. In addition, while upgrading units, special banners will be unlocked.

Workshop interface[edit | edit source]

Workshop units[edit | edit source]

Upgrades[edit | edit source]

All Workshop upgrades cost X warpstone and Y Food

Doom-flayers[edit | edit source]

  • Doom diagnostics
    • +8 bonus vs infantry (all armies)
    • +15 charge bonus (all armies)
  • Warp-Flares
    • passive: Warpstone Detonation
  • Obsidian Alloy
    • +12% weapon strength (all armies)
    • +10 melee attack (all armies)
  • Aero-Die-Namics
    • attribute:[Vanguard deployment] (all armies)
    • +15% speed (all armies)
  • Micro-Reactors
    • passive: Overload
  • Biointerfaces
    • -15% Miscast base chance for characters on doom-flayers (all armies)
    • winds of magic cost [Scorch] : -3 (all characters)
    • winds of magic cost [Scorch upgraded] : -4 (all characters)
  • Decomposing Decoys
    • attribute:[Stalker] for characters on doom-flayers (all armies)
  • Deployable Skewer-Blades
    • mounted aura leadership effect: +6 (all armies)
    • mounted leadership: +12 (all armies)
  • Spiked Armoured Plates
    • Ward safe for all doom-slayer units: 12% (all armies)
    • Melee defence for all doom-slayer units: +10 (all armies)
  • Propellor Knife-Blades
    • passive: Blade Swirl (all armies)

Doomwheels[edit | edit source]

  • Warpstone Dynamos
    • Speed: +12% for Doomwheel units (all armies)
    • Charge bonus: +15 for Doomwheel units (all armies)
  •  ?

Weapons Teams[edit | edit source]

Ratling Guns[edit | edit source]

  • On-Board Waste Compactor
    • Passive ability: Endless Drum (all armies)
      • Type: Augment
      • Duration: 5 seconds
      • Target: Self
      • Recharge if: Ammunition below 80%
      • Effects: Replenishes ammunition
      • Cooldown: 25 seconds
  • Ratling Coolant
    • Reload time Reduction: +15% (all armies)
  • Claw-Crafted Bullets
    • Ammunition: +10% (all armies)
    • Missle damage: +10% (all armies)

Warplock Jezzails[edit | edit source]

  • Rat-Eye Scopes
    • Passive ability: Hawkish Precision (all armies):
      • Type: Augment
      • Duration: Constant
      • Target: Self
      • Active if: No enemy presence in ability range
      • +Ability range 70m
      • +15% Armour-Piercing Missile Damage
  • Ghillie Fur-Suits
    • attribute: Stalker (all armies)
    • Missile resistance (all armies): 15%
  • Craven Rounds
    • passive: Armour-piercing missile damage +25% (all armies)
    • passive: Range +12% (all armies)

Warpfire Throwers[edit | edit source]

  • Gout Busters
    • Missile Strength: +10% (all armies)
  • Hazmat Fur-Suits
    • Fire resistance: +25% (all armies)
    • Armour: +25 (all armies)
  • Motorised Pumps
    • "Concentrated Flame" ammunition (all armies)
      • Increased range[exact number needed]
      • Anti-large Bonus[exact number needed]

Warp-Grinders[edit | edit source]

  • Star-Metal Talons
    • Melee attack: +30 (all armies)
  • The 13 Visions
    • Passive ability: "Witness Me!" (all armies)
      • Type: Augment
      • Duration: Constant
      • Target: Self
      • Disabled if: Hit Points greater than 50%
      • Effects: +50% damage resistance, Unbreakable.
  • Warlock's Poultice
    • Passive ability: "Regeneration" (all armies)
      • Type: Regeneration
      • Duration: Constant
      • Target: Self
      • Effects: Restores 4 Hit Points per second, +25% Weakness to Fire Damage
    • Attribute: Expendable (all armies)

Poison Wind Mortars[edit | edit source]

  • Warpstone Lung
    • Reload time reduction: +15% (all armies)
  • Rot-Spice Number 5
    • "Pestilent Wind" ammunition (all armies)
      • Damage over time (10 seconds)
      • -10 Leadership
  • Iris of the Chaos Moon
    • Range: +12% (all armies)

Glodabiers & Bombardiers[edit | edit source]

  • Warp-Razors
    • +20 Bonus vs. Large ammo (all armies)
  • Abomination's Kiss
    • Missile Strength: +15%
  • Mist of Morskrit
    • Armor-piercing weapon damage: +14 (all armies)
    • Melee attack: +25 (all armies)
    • Attribute: Causes Fear (all armies)
Ratling Gun Weapons Team
  •  ?
Warpfire Thrower Weapons Team
  •  ?
Warplock Jezzails
  •  ?

Doom Rockets[edit | edit source]

  •  ?

Strategy

  • The ratling gun's, endless drum passive does indeed make ammunition for Ratling gunners endless, as when ammunition reaches 20%, regeneration of ammuniton will be applied, and is therefor a must have upgrade if one plans to use ratling gunners