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The Forbidden Workshop is accessed while viewing the campaign map, using a button in the bottom right of the UI.
 
The Forbidden Workshop is accessed while viewing the campaign map, using a button in the bottom right of the UI.
   
The Clan Skryre player can pay varying amounts of Food and Warp-Fuel to obtain new abilities and buffs for [[Ratling Gun Weapons Team]]s, [[Warplock Jezzails]], [[Warpfire Thrower Weapons Team]]s, [[Doom-Flayers]], [[Doomwheel]]s, and Skaven [[characters]] mounted on the latter two war machines (see: [[Doom-flayer (mount)]] and [[Doomwheel (mount)]]). Doom Rockets can be built and also upgraded in various ways. In addition, while upgrading units, special [[banners]] will be unlocked.
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The Clan Skryre player can pay varying amounts of Food and Warp-Fuel to obtain new abilities and buffs for [[Ratling Gun Weapons Team]]s, [[Warplock Jezzails]], [[Warpfire Thrower Weapons Team]]s, [[Doom-Flayers]], [[Doomwheel]]s, and Skaven [[characters]] mounted on the latter two war machines (see: [[Doom-flayer (mount)]] and [[Doomwheel (mount)]]). Doom Rockets can be built and also upgraded in various ways. In addition, while upgrading units, special [[banners]] and equipment will be unlocked.
   
 
== Workshop interface ==
 
== Workshop interface ==

Revision as of 08:31, 10 February 2021


Forbidden Workshop screenshot

A screenshot of the Workshop in actioon.

The Forbidden Workshop is a campaign feature available only to the Clan Skryre faction. The player can spend Food and Warp-Fuel to buy upgrades and abilities for certain Skaven units, unlock campaign-only Regiments of Renown, or construct Doom Rockets.

How it works

The Forbidden Workshop is accessed while viewing the campaign map, using a button in the bottom right of the UI.

The Clan Skryre player can pay varying amounts of Food and Warp-Fuel to obtain new abilities and buffs for Ratling Gun Weapons Teams, Warplock Jezzails, Warpfire Thrower Weapons Teams, Doom-Flayers, Doomwheels, and Skaven characters mounted on the latter two war machines (see: Doom-flayer (mount) and Doomwheel (mount)). Doom Rockets can be built and also upgraded in various ways. In addition, while upgrading units, special banners and equipment will be unlocked.

Workshop interface

Workshop units

Upgrades

All Workshop upgrades cost X warpstone and Y Food

Doom-flayers

  • Doom diagnostics
    • +8 bonus vs infantry (all armies)
    • +15 charge bonus (all armies)
  • Warp-Flares
    • passive: Warpstone Detonation
  • Obsidian Alloy
    • +12% weapon strength (all armies)
    • +10 melee attack (all armies)
  • Aero-Die-Namics
    • attribute:[Vanguard deployment] (all armies)
    • +15% speed (all armies)
  • Micro-Reactors
    • passive: Overload
  • Biointerfaces
    • -15% Miscast base chance for characters on doom-flayers (all armies)
    • winds of magic cost [Scorch] : -3 (all characters)
    • winds of magic cost [Scorch upgraded] : -4 (all characters)
  • Decomposing Decoys
    • attribute:[Stalker] for characters on doom-flayers (all armies)
  • Deployable Skewer-Blades
    • mounted aura leadership effect: +6 (all armies)
    • mounted leadership: +12 (all armies)
  • Spiked Armoured Plates
    • Ward safe for all doom-slayer units: 12% (all armies)
    • Melee defence for all doom-slayer units: +10 (all armies)
  • Propellor Knife-Blades
    • passive: Blade Swirl (all armies)

Doomwheels

  • Warpstone Dynamos
    • Speed: +12% for Doomwheel units (all armies)
    • Charge bonus: +15 for Doomwheel units (all armies)
  • ?

Weapons Teams

Ratling Guns

  • On-Board Waste Compactor
    • Passive ability: Endless Drum (all armies)
      • Type: Augment
      • Duration: 5 seconds
      • Target: Self
      • Recharge if: Ammunition below 80%
      • Effects: Replenishes ammunition
      • Cooldown: 25 seconds
  • Ratling Coolant
    • Reload time Reduction: +15% (all armies)
  • Claw-Crafted Bullets
    • Ammunition: +10% (all armies)
    • Missle damage: +10% (all armies)

Warplock Jezzails

  • Rat-Eye Scopes
    • Passive ability: Hawkish Precision (all armies):
      • Type: Augment
      • Duration: Constant
      • Target: Self
      • Active if: No enemy presence in ability range
      • +Ability range 70m
      • +15% Armour-Piercing Missile Damage
  • Ghillie Fur-Suits
    • attribute: Stalker (all armies)
    • Missile resistance (all armies): 15%
  • Craven Rounds
    • passive: Armour-piercing missile damage +25% (all armies)
    • passive: Range +12% (all armies)

Warpfire Throwers

  • Gout Busters
    • Missile Strength: +10% (all armies)
  • Hazmat Fur-Suits
    • Fire resistance: +25% (all armies)
    • Armour: +25 (all armies)
  • Motorised Pumps
    • "Concentrated Flame" ammunition (all armies)
      • Increased range[exact number needed]
      • Anti-large Bonus[exact number needed]

Warp-Grinders

  • Star-Metal Talons
    • Melee attack: +30 (all armies)
  • The 13 Visions
    • Passive ability: "Witness Me!" (all armies)
      • Type: Augment
      • Duration: Constant
      • Target: Self
      • Disabled if: Hit Points greater than 50%
      • Effects: +50% damage resistance, Unbreakable.
  • Warlock's Poultice
    • Passive ability: "Regeneration" (all armies)
      • Type: Regeneration
      • Duration: Constant
      • Target: Self
      • Effects: Restores 4 Hit Points per second, +25% Weakness to Fire Damage
    • Attribute: Expendable (all armies)

Poison Wind Mortars

  • Warpstone Lung
    • Reload time reduction: +15% (all armies)
  • Rot-Spice Number 5
    • "Pestilent Wind" ammunition (all armies)
      • Damage over time (10 seconds)
      • -10 Leadership
  • Iris of the Chaos Moon
    • Range: +12% (all armies)

Glodabiers & Bombardiers

  • Warp-Razors
    • +20 Bonus vs. Large ammo (all armies)
  • Abomination's Kiss
    • Missile Strength: +15%
  • Mist of Morskrit
    • Armor-piercing weapon damage: +14 (all armies)
    • Melee attack: +25 (all armies)
    • Attribute: Causes Fear (all armies)
Ratling Gun Weapons Team
  • ?
Warpfire Thrower Weapons Team
  • ?
Warplock Jezzails
  • ?

Doom Rockets

  • ?

Strategy

  • The ratling gun's, endless drum passive does indeed make ammunition for Ratling gunners endless, as when ammunition reaches 20%, regeneration of ammuniton will be applied, and is therefor a must have upgrade if one plans to use ratling gunners