Giant

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Giant
Wh main grn giant.png
Giant.png
Overview
FactionGreenskins, Beastmen
CategoryMelee monster
Unit size1
Recruitment
Icon treasury.png Cost (MP): 1600 (1600)
Icon hourglass.png Turns: 3
Icon income.png Upkeep: 400
Statistics
Icon stat health.png Health: 11090
Icon stat morale.png Leadership: 100
Icon stat speed.png Speed: 38
Icon stat attack.png Melee attack: 68
Icon stat defence.png Melee defence: 30
Icon stat charge bonus.png Charge Bonus: 40
Weapons
Melee
Icon stat damage.png Weapon Damage: 150
Modifier icon armour piercing.png Armor-Piercing Damage: 400
Icon stat speed.png Melee Interval: 4 s
Icon stat range.png Range 5
Protection
Icon stat armour.png
Armor:
15%
Attributes
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes terror.png Can Cause Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Should not be confused with any of the other Giants.

Giant is a Greenskins melee monster unit in Total War: Warhammer. A lumbering Giant is the terror of the battlefield, smashing entire ranks of men aside and feasting on the less fortunate ones.

Description[edit | edit source]

To most Greenskins, a Giant is a bellowing, cursing display of raw might, ruthless aggression and really large stompy feet - all things that make Orcs and Goblins break out into raucous cheering. There are few sights more inspiring than watching one of "da big fellas" stomping an enemy into paste. Some even earn a degree of fame and notoriety, such as "Little Gork", so named because he was once hit in the face by a stone from a Grudge Thrower and has since believed himself to be Gork, painting himself green before each battle for effect. For their part, Giants are happy to join an army of Greenskins, as it significantly increases their chances of eating regularly and getting their hands on strong liquor. Amidst the endless battles, if an odd handful or two of Goblin happens to get scoffed along the way, no one seems to mind - it's just considered part of the rough and tumble of Greenskin life.

Giants are monstrous humanoids with boundless strength and a prodigious appetite for violence, flesh, and alcohol. They are most often encountered in the far north of the world, being fond of cold, rocky climes. However, some do make the deep forest their homes, whilst others descend from lairs in the World's Edge or Middle Mountains to join bands of Beastmen. Those that live in the forest are a particularly vile example of their breed. Their skin is often covered in green and brown mould, fungus and moss, whilst their long beards are matted and tangled with ivy and creepers. Giants do not make common cause with the warherds, instead following in their wake, joining in with the slaughter and slaking their hunger on cattle and their thirst on looted barrels of ale. Occasionally one of the forest-dwellers might be bound to the will of a shaman by way of dark arts. Such a beast, emerging from the trees, trailing rotting litter, swathed in twisting vines and stinking of rank, woodland decay is enough to fill superstitious soldiers with heart-stopping horror.

Abilities[edit | edit source]

  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Causes Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Strategy[edit | edit source]

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