Total War: WARHAMMER Wiki
Advertisement

These apex predators of the forest are driven by indiscriminate bloodlust, relentlessly hunting down anyone or anything chosen as prey.

Giant Wolves are a Wood Elves Wood Elves and Dark Elves Dark Elves war beasts unit introduced in Total War: Warhammer II with The Twisted and Twilight Update, available only for the Wargrove of Woe Wargrove of Woe and The Thousand Maws The Thousand Maws campaigns.

Recruitment[ | ]

Description[ | ]

The Giant Wolves are an extremely cunning species of savagely fierce, cruel, and violent pack animals that are known famously for their unnaturally large size as well being found roaming within large tracts of wilderness within the Warhammer World.

In times long past, these predatory pack animals were so vast and dangerous that when the first Humans came upon the lands of the Old World, the Wolves prowled the wilderness almost unchecked, slaughtering whole villages and delaying Mankind's progression for nearly a millennium. Even to this day, Giant Wolf packs are still a belligerent threat to outlying villages that stray to close to the untamed wilderness beyond the reach of Human civilization.

As their name suggest, these Wolves have been known to grow to an unnaturally large size, with some growing larger than even a pony but rarely grow as large as a horse. When hunting, these Giant Wolves have adapted to become skilled, cunning and patient hunters that would naturally hunt in large packs, encircle their intended prey and when the timing is right, pounce from all directions. Using their overwhelming numbers, these Wolves would target the weakest point within the animals defences or prey upon the most helpless one within the group.

As a result of their mutual instinct to pick upon the helpless and weak by tactics such as overwhelming and encirclement, there has always been a strong bond and a deep respect between the Goblins and Giant Wolf. The alliance between the two creatures is nevertheless a very strenuous one, for their loyalties to each other are mainly kept simply for personal gains. In this mutual exchange, the Goblin is rewarded with a fast and agile mount while the Wolf is usually rewarded with a regular supply of food. If either of them think the mutual exchange is not worth it, they will have no problem fleeing the field of battle leaving the other to be left to their fate. Goblins ride on Giant Wolves in the same way that other races ride upon horses, which eventually lead to the creation of Wolf Rider mobs that have been known to plague the open plains of the Badlands and the Eastern Steppes.

Attributes[ | ]

  • War beast War Beasts
  • Forest Stalker: The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.
  • Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
  • Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.

Strategy[ | ]

Click here to add a strategy! These wolves are really powerfull early game unit that can fill the lore of cavalry, as drycha its always good to have 2 units of these early game to destroy any fleeing units or archers and artillery, definitely should not be underestimated in campaign.

Advertisement