Gob-Lobber (Grudge Thrower)

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Gob-Lobber
Wh dlc06 dwf gob lobber.png
Catapult.png
Overview
FactionDwarfs
CategoryDwarfs artillery
Unit size32
Recruitment
Icon treasury.png Cost (MP): 900 (900)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 200
Statistics
Icon stat health.png Health: 68
Icon stat morale.png Leadership: 76
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 22
Icon stat defence.png Melee defence: 25
Icon stat charge bonus.png Charge Bonus: 2
Icon stat ammo.png Ammunition 22
Resistance magic.png Damage Resist Magic: 25


Weapons
Melee
Icon stat damage.png Weapon Damage: 21
Modifier icon armour piercing.png Armor-Piercing Damage: 7
Icon stat speed.png Melee Interval: 4.3 s
Icon stat range.png Range 1
Protection
Icon stat armour.png
Armor:
20%
Attributes
  • Cant run.png Cannot Run: This unit cannot run and will only move at walking pace.

Gob-Lobber (Grudge Thrower) is a Dwarfs artillery unit. When a grudge-writ rock is unavailable, live Goblin ammunition is just as good.

Description[edit | edit source]

Catapults were one of the earliest of the Dwarf-made war machines and have been used to command the approaches to Dwarfholds for many millennia. During the War of Vengeance, so great was their fury with the Elves that the Dwarfs began the practice of inscribing grudges on the rocks being used as ammunition. This custom stuck, and many crew believe that the engine is only as good as the grudges it throws - and therefore spend as great deal of time carving their anger directly onto the shaped stone ammunition. Grudge Throwers are still used by all Dwarfholds and over the long years there have been many famous engines whose renown has spread far and wide across the Karaz Ankor and beyond. Perhaps most famous of all was the 'Gob-lobber', a legendary catapult which drove off a great many Greenskin attacks during the Goblin Wars - although this was more down to the crew's use of live gobbo ammunition rather than pure accuracy.

Abilities[edit | edit source]

  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Armour-Piercing Missiles: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Goblin Mangonel : A particularly stupid and otherwise useless Goblin prisoner is tied to a boulder and is then fired - screaming all the way - until he smashes into the target. Those hit by this projectile receive a Icon stat morale.pngleadership penalty.

Strategy[edit | edit source]

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