Goblin Wolf Rider Archers

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Goblin Wolf Rider Archers
Wh main grn goblin wolf rider bow.png
Missile cavalry bow wolf.png
Overview
FactionGreenskins
CategoryMissile Cavalry
Unit size60
Recruitment
Icon treasury.png Cost (MP): 350 (350)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 87
Statistics
Icon stat health.png Health: 57
Icon stat morale.png Leadership: 38
Icon stat speed.png Speed: 92
Icon stat attack.png Melee attack: 15
Icon stat defence.png Melee defence: 14
Icon stat charge bonus.png Charge Bonus: 10
Weapons
Melee
Icon stat damage.png Weapon Damage: 21
Modifier icon armour piercing.png Armour-Piercing Damage: 3
Icon stat speed.png Melee Interval: 4.3 s
Ranged
Icon stat damage.png Weapon Damage: 10
Modifier icon armour piercing.png Armour-Piercing Damage: 1
Icon stat ammo.png Reload Time: 8
Icon stat range.png Range: 100
Protection
Icon stat armour.png
Armor:
18.75%
Attributes
  • Attribute guerrilla deploy.png Vanguard Deployment: This unit can deploy outside the deployment zone.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Mounted fire move.png Fire Whilst Moving: This unit can fire when mounted and moving.

Goblin Wolf Rider Archers is a Greenskins cavalry unit in Total War: Warhammer. A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.

Description[edit | edit source]

Goblin Wolf Riders are dangerously fast, able to outride all other beasts save perhaps the swift steeds of the Elves. Some Wolf Rider mobs use bows to fill their enemies with arrows. They lope into range, unleash a hail of arrows, and then retreat before the foe can respond. Wolf Riders often harass the flanks of oncoming troops, but have also been known to charge into smaller (and more vulnerable) units such as war machines and enemy scouts. Other Wolf Rider mobs are more heavily armoured and these Goblins will dare to lower their spears and attack larger formations, howling as they crash headlong into enemy troops. However, it is often said that the snarling wolves are more formidable foes than the Goblins who ride atop their shaggy backs. More than one Warboss has found out that "dog boyz" are not always reliable, finding Wolf Riders as quick to leave the battlefield as they are to launch an attack.

Abilities[edit | edit source]

  • Poor Leadership: This unit suffers from poor leadership and will easily rout. Keep its flanks secure and your Lord or other encouraging units nearby.
  • Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.

Strategy[edit | edit source]

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