Goblin Wolf Riders

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Goblin Wolf Riders
Wh main grn goblin wolf rider spear.png
Cavalry wolf.png
Overview
FactionGreenskins
CategoryCavalry
Unit size60
Recruitment
Icon treasury.png Cost (MP): 300 (300)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 75
Statistics
Icon stat health.png Health: 57
Icon stat morale.png Leadership: 44
Icon stat speed.png Speed: 92
Icon stat attack.png Melee attack: 22
Icon stat defence.png Melee defence: 20
Icon stat charge bonus.png Charge Bonus: 18
Weapons
Melee
Icon stat damage.png Weapon Damage: 19
Modifier icon armour piercing.png Armour-Piercing Damage: 6
Icon stat speed.png Melee Interval: 4.6 s
Icon stat range.png Range: 1
Protection
Icon stat armour.png
Armor:
18.75%
Shielded units will block the following percentage of missile damage from the front Shield: 30%
Attributes
  • Attribute guerrilla deploy.png Vanguard Deployment: This unit can deploy outside the deployment zone.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Goblin Wolf Riders is a Greenskins cavalry unit in Total War: Warhammer. A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.

Description[edit | edit source]

Goblin Wolf Riders are dangerously fast, able to outride all other beasts save perhaps the swift steeds of the Elves. Some Wolf Rider mobs use bows to fill their enemies with arrows. They lope into range, unleash a hail of arrows, and then retreat before the foe can respond. Wolf Riders often harass the flanks of oncoming troops, but have also been known to charge into smaller (and more vulnerable) units such as war machines and enemy scouts. Other Wolf Rider mobs are more heavily armoured and these Goblins will dare to lower their spears and attack larger formations, howling as they crash headlong into enemy troops. However, it is often said that the snarling wolves are more formidable foes than the Goblins who ride atop their shaggy backs. More than one Warboss has found out that "dog boyz" are not always reliable, finding Wolf Riders as quick to leave the battlefield as they are to launch an attack.

Abilities[edit | edit source]

  • Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.

Strategy[edit | edit source]

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