Greater Arcane Conduit is a passive ability available to certain spellcaster Lords and Heroes of various factions.
A strong mind is needed to channel the Winds of Magic. Those that have such a gift become arcane conduits - funneling the magical tempests to their cause.
Effect[ | ]
WH2[ | ]
- Greater Arcane Conduit
- Type: Augment of the Winds
- Duration: Constant
- Target: Self
- Effects: Improved power recharge rate
Great increase to power reserves
Units[ | ]
Beastmen[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) |
Chaos Dwarfs[ | ] | |
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Category | Unit |
Lords (campaign only) |
Daemons of Chaos[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (multiplayer only) |
Dark Elves[ | ] | |
---|---|
Category | Unit |
Lords |
Grand Cathay[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) |
High Elves[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) |
Lizardmen[ | ] | |
---|---|
Category | Unit |
Lords | |
Heroes |
Norsca[ | ] | |
---|---|
Category | Unit |
Extended Roster (campaign only) |
Tomb Kings[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) |
Tzeentch[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (multiplayer only) |
Vampire Counts[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) |
Warriors of Chaos[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (multiplayer only) |
Wood Elves[ | ] | |
---|---|
Category | Unit |
Heroes |
Strategy[ | ]
- Usually exclusive to the best legendary spellcaster hero and lord units in the game but also a couple of hero, lord and elite spellcasting units.
- Is a direct upgrade to the uncommon Arcane Conduit, granting even faster Recharge Rate as well as additional effectiveness for almost all spells.
- Supports aggressive spellcasting during battles and a magic-based campaign expansion.