“ | To other lowlife gobbos, the Paunch is the embodiment of everything they will never be – large, idolised and in charge! | „ |
Grom the Paunch is a Greenskins Legendary Lord unit introduced in Total War: Warhammer II with The Warden and the Paunch DLC. In the campaign, he leads the Broken Axe.
Description[ | ]
Grom the Paunch is a huge and powerful lump of a Goblin Warboss, a superlatively-sized individual whose looming presence and ferocity make him a living god amongst other Goblins. His prodigious size was caused by him once having consumed a portion of uncooked Troll meat, an act of gluttony that means he must relentlessly eat copious amounts of food to keep constantly digesting the regenerating flesh lest his massive, protruding belly eventually bursts. It is said that Grom has not seen his legs since consuming the foul meat, yet his frightening size means that he no longer needs to and can, instead, order others to see them for him if he wishes. Following countless successful raids across the Old World, his grandiose reputation has grown as much as his bloated frame. In the past, Grom’s Waaagh! had seen hundreds of different Greenskin tribes flock to his standard, held aloft by his Night Goblin standard-bearer, Niblet. In battle, the self-styled Goblin King often rides with his attendants upon a chariot suitably sized for his expansive proportions, charging into battle with devasting momentum only achievable due to his obscene weight.
Attributes[ | ]
- Chariot
- ▲ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
- ▲ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- ▲ Regeneration: Regeneration allows a unit to heal while in battle. Fire is known to harm this healing process, so be warned that flaming attacks will cause more damage to units with Regeneration.
Character Abilities[ | ]
Active Abilities[ | ]
Campaign only[ | ]
Passive Abilities[ | ]
Item Abilities[ | ]
Waaagh![ | ]
Unique Items[ | ]
Mounts[ | ]
- Grom is always mounted on his Wolf Chariot and cannot be dismounted.
Campaign starting units[ | ]
Eye of the Vortex & Mortal Empires[ | ]
Immortal Empires[ | ]
Lord effects[ | ]
- Leadership: +10 when fighting against Elves (Lord's army)
- Physical Resistance: 10% for Goblin units (Lord's army)
- Upkeep: -50% for Chariot and Pump Wagon units
- Passive ability: "Regeneration"
- Army Ability: "Grom's Waaagh!" (replaces: "Waaagh!")
Character traits[ | ]
Personal traits[ | ]
Da Great 'Un: Maintaining a chariot that can support Grom's immense weight pushes Goblin engineering skills to their limits.
- Leadership: +10 when fighting against Elves (Lord's army)
- Physical Resistance: 10% for Goblin units (Lord's army)
- Upkeep: -50% for Chariot and Pump Wagon units
- Passive ability: "Regeneration"
- Army Ability: "Grom's Waaagh!" (replaces: "Waaagh!")
Cooked recipes[ | ]
Grom the Paunch has access to a unique trait which improves proportionally to the number of recipes cooked (up to 15) and provides a variety of positive effects.
Trait | Requirement | Effects | Description |
---|---|---|---|
Starving Gobbo | None | Hit points: +5% | Grom is hungry! He needs to sample some recipes to begin expanding his portly waistline. |
Binge Eater | Cooked 4 recipes | Hit points: +8%
Hero capacity: +1 for Goblin Big Bosses |
Having had his fill of the appetizers, Grom is well on his way towards sampling the world's many delicacies. |
Heavyweight Warboss | Cooked 8 recipes | Hit points: +10%
Leadership: +5 for Goblin units (Lord's army) Hero capacity: +1 for Goblin Big Bosses |
Grom's banqueting bonanzas have bestowed him with great width and power, the ladz regard him with increasing awe. |
Great Gourmet Boss | Cooked 12 recipes | Hit points: +12%
Leadership: +8 for Goblin units (Lord's army) Hero capacity: +2 for Goblin Big Bosses |
Grom's legendary feast have given him a great gut to go with his great power; surely no one can stop him now! |
King Grom | Cooked all recipes | Hit points: +12%
Leadership: +8 for Goblin units (Lord's army) Hero capacity: +2 for Goblin Big Bosses Attribute: Perfect Vigour |
Grom has conquered the culinary world, his great size and notoriety now giving him the impetus to conquer the Warden's guandy real and lands beyond! |
Defeat trait[ | ]
Weightwatcher: The bigger they are...
- Diplomatic Relations: +10 with High Elves
- Attribute: Causes Terror when fighting Greenskins (all units in army)
Talent Tree[ | ]
- Grom's skill tree on TWWH Characters
- Skill Tree on TotalWarhammerPlanner
Strategy[ | ]
- Grom himself acts as both a charriot, and a Melee fighter.
- He is capable of doing high charge damage, and dealing a fair bit of damage with his axe. One strategy is to have Grom ram into a mob of enemies, and the retreat to repeat the process.