Gunderson's Surefires (Handgunners)
Description[edit | edit source]
The Drakwald forest covers Hochland with a canopy of darkness. Roads theoretically connect the far-flung towns and logging camps, but contact is tenuous at best. The vast tracts of wilderness that separate villages are akin to hostile territory. For protection a series of forts, fortified inns and watchtowers are stationed along the highways. Drakwald Patrols regularly travel between stations, rotating garrison duty with other regiments. Occasionally troops will band together to mount an expedition into the forest to seek out and destroy bandits, nests of Forest Goblins, or Beastmen strongholds.
Drakwald patrol forces often bear colour schemes or even emblems linking the various regiments and detachments. In some cases parent units and their detachments have the same or similar uniforms. In this case the main regiment, the Gruncaps, are green and red quartered, with a detachment of mostly green - Gunderman's Surefires, and one of mostly red - the Crimson Defiants. All formations are also interlinked with a similar insignia, a skull badge.
Gunderman's Surefires -- Trained alongside the Gruncaps and bear the same emblem. Durz Gunderman leads the unit and bears a Hochland Long Rifle.
Attributes[edit | edit source]
↑ Armour-Piercing Missiles: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
↑ Decent Melee Combatant: Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
↑ Stalk: This unit can move hidden in any terrain.
↑ Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Strategy[edit | edit source]
This unit gets better melee stats, to the point where they can fend off many harassing units. They also get stalk and vanguard deployment and 20 more range over the regular handgunners. Overall they are very similar to the Silver Bullets without magic damage, but with vanguard deployment and better melee stats.