Gyrocopter

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Gyrocopter
Wh main dwf gyrocopter.png
Overview
FactionDwarfs
Category
Dwf gyrocopter.png
Dwarfs missile infantry
Unit size4
Recruitment
Icon treasury.png Cost (MP): 700 (700)
Icon hourglass.png Turns: 2
Icon income.png Upkeep: 175
Statistics
Icon stat health.png Health: 850
Icon stat morale.png Leadership: 66
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 30
Icon stat defence.png Melee defence: 5
Icon stat charge bonus.png Charge Bonus 25
Icon stat ammo.png Ammunition 28
15px link= Damage Reductions
  • -25% magic damage taken
Weapons
Melee
Icon stat damage.png Weapon Damage: 50
Modifier icon armour piercing.png Armor-Piercing Damage: 16
Icon stat speed.png Melee Interval: 3.2s


Icon stat range.png Range 1
Ranged
Icon stat damage.png Weapon Damage: 12
Modifier icon armour piercing.png Armor-Piercing Damage: 4
Icon stat ammo.png Reload Time: 9


Icon stat range.png Range 75
Protection
Icon stat damage.png Weapon Damage: 50
Modifier icon armour piercing.png Armor-Piercing Damage: 16
Icon stat speed.png Melee Interval: 3.2s


Icon stat range.png Range 1

Gyrocopter is a Dwarfs missile infantry unit in Total War: Warhammer. The skilled Gyrocopter pilot unleashes jets of steam upon unprepared battle lines.

Description[edit | edit source]

Gyrocopters are flying machines whose rotor blades are propelled by an ingenious lightweight steam engine. They can take off and land vertically, as well as hover in position over a spot. Although originally used to fly over difficult mountain terrain and drop supplies and messages to beleaguered settlements besieged by foes, the Gyrocopter was soon tested over battlefields with great success. The main armament of a Gyrocopter is a steam gun. When the valve is released, this unleashes a super-hot steam from the engine that blasts out of the barrel with a hissing scream. Although its reach is short-ranged, a skilled pilot can bob and spin into perfect position to unleash this cloud of scalding death across the foe's ranks. Over the years, the Gyrocopter's firepower has been augmented with bombs, with varying degrees of success. Originally, the pilot was responsible for lighting the fuse and throwing the bomb overboard while trying to fly and dodge enemy arrows. More recently, the Gyrocopter's small payload of bombs has been fitted into the craft's stabilisers.

Abilities[edit | edit source]

  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Poor Accuracy: This unit's attacks are prone to go stray.

Strategy[edit | edit source]

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