High King

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High King
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TypeIcon spell augment.pngAugment (Area)
Instantly affects targets in area
DurationConstant
TargetsAround self
Affects allies in range
Disabled IfIcon stat health.pngHitpoints greater than 50%
Effect RangeMap-wide
Effects+12%Icon stat damage.pngWeapon Damage
+8%Icon stat charge bonus.pngCharge Bonus
+8Icon stat attack.pngMelee Attack
Immune to Psychology

High King is an ability unique to Thorgrim Grudgebearer.

The High King is the embodiment of the Karaz Ankor. Should he be wounded or even fall then the Dwarfs will rise in a vengeful rage

Effects[edit | edit source]

  • Type: Augment
  • Duration: Constant
  • Targets: Around self, affects allies in range
  • Disabled if: Hitpoints greater than 50%
  • Effect Range: Map-wide
  • +12% Weapon Damage
  • +8% Charge Bonus
  • +8 Melee Attack
  • Immune to Psychology

Strategy[edit | edit source]

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This gives Frenzy to a Dawi army whenever Thorgrim drops below 50% health. Given that Dwarfs do not lack for defensive combat stats, it is generally in damage and melee attack that their units struggle. This does a strong job of shoring that weakness up. The charge bonus is negligible as most Dwarf units have a charge bonus under 30 (30*.08=2.4 increase to charge bonus).

Trivia[edit | edit source]

This is the same as King Louen's Beloved Son of Brettonia ability