Instead of normal growth, hordes have Horde Growth. Horde growth generates population surplus as normal. However unlike normal factions where usually only the main settlement building requires population growth to upgrade, many horde buildings require population growth to be built/upgraded.
Horde growth can be increased by razing settlements.
Recruiting a new Lord from your horde starts a new horde. This requires population surplus. New hordes must often be protected until they are large enough to survive on their own.
Horde infighting is a mechanic unique to the Warriors of Chaos. If two Warriors of Chaos hordes are near each other, the Marauder units in the hordes will suffer attrition from Horde infighting. In earlier versions of the game, this affected all Warriors of Chaos units and not just the Marauders.
Note that some non-playable hordes--such as Rogue Armies and Savage Orcs--can take over settlements, though the amount of buildings they can create is limited, and they otherwise continue to function as a Horde army.
This page was last edited on 2 December 2019, at 14:19.
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