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Countless legendary beasts have fallen prey to the Hunters' deadly traps and cruel spears.

Hunter is an Ogre Kingdoms Ogre Kingdoms Hero unit introduced in Total War: Warhammer III with Ogre Kingdoms (DLC).

Recruitment[ | ]

Description[ | ]

Ogre Hunters are solitary wanderers, outsiders from their own tribe or perhaps even exiles. Those that survive become fiercely independent warriors and savvy stalkers of beasts. Bereft of a tribe's protection and beefy companionship, lone Hunters must learn to track and kill, while simultaneously not becoming prey to any ferocious beasts – it is all too common for the Hunter to become the hunted. Although most no longer belong to a tribe, Hunters periodically drag an impressive kill back to an Ogre camp for a special feast day. Some return to the tribe of their origins, while others wander throughout the kingdoms.

Attributes[ | ]

  • Wh3 main ogr hunter Missile Specialist
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a Modifier icon bonus vs largedamage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Ogre Charge: When attacking braced charge defenders, this unit only loses half of its charge bonus.
  • Decent Melee Combatant: Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.

Campaign Abilities[ | ]

Embed Hero[ | ]

  • Campaign movement Increase Mobility

Constant Local Effect[ | ]

  • Growth Simulate Growth

Target[ | ]

  • Settlement
  • Siege defence Assault Garrison
  • Hero
  • Subterfuge Assassinate
  • Army
  • Disaster Assault Units

Character Abilities[ | ]

Items (Multiplayer)[ | ]

Mounts[ | ]

Talent Tree[ | ]

Strategy[ | ]

Click here to add a strategy!

The Hunter is a very decent all-rounder of a pick hero. With his high armor piercing damage, he can snipe enemy heroes and lords with his ranged attack without having to employ the same amount of caution most ranged heroes must, since he is still an Ogre and can stand up for himself in close combat as well. He can be specced to hand out an absurd amount of buffs to Sabretusk Packs, which are perfectly good units at a base level. Finally, at high level he gets a Stonehorn mount, turning him from a middling melee fighter to an extremely dangerous one. Don't put all of these guys on agent duty - they really are useful in battle.

Gallery[ | ]

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