Itz-Itza Tribe

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Itz-Itza Tribe
Itz itza tribe.png
General data
TypeMinor faction
CategoryLizardmen
RulerAlazanczyk
CampaignsMortal Empires
Territory
Starting territoryDragon Isles

Overview[edit | edit source]

Itz-Itza Tribe is a Lizardmen faction introduced in Total War: Warhammer II. It is ruled by Alazanczyk and can be found in the southeastern part of the map, on the group of islands east of the Southlands.

Background[edit | edit source]

During the Great Catastrophe, the local Saurus and Skinks lost their Slann masters and have degenerated into feral creatures that viciously attack anyone that enters their territory. Despite this, the blessings of the Slann priests still lingers on the islands, making it hard for anyone to cast magic. It is believed that Lustrian mage priests accept the degenerated population of the Dragon Islands as part of the Great Plan.[1]

King Byrnoth Gundadrakk of Barak Varr once killed the Sea Dragon Mauledekorr near the islands.

Diplomatic Traits[edit | edit source]

  • Cold-blooded Logic
  • Aggressive
  • Dissonance

Strategy[edit | edit source]

Click here to add a strategy!

Besides Teotiqua, this is one of the few Lizardmen factions that Kroq-Gar starts near. It may be possible to sail our and crush Malus to secure an early trading partner to the East.

Diplomacy[edit | edit source]

Diplomatic traits:

They start at war with Hag Graef.

Starting territory[edit | edit source]

Mortal Empires

Trivia[edit | edit source]

References[edit | edit source]