Karak Azul

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Karak Azul
Wh main dwf karak azul 256.png
General data

Karak Azul is a minor Dwarfs faction in Total War: Warhammer.

Karak Azul, also known as Iron Peak, is a hold is located in the south of the Worlds Edge Mountains, and is the only southern kingdom still ruled by the Dwarfs.[1][2][3]

Description[edit | edit source]

Unlike other holds, the upper portion of Karak Azul occupies an entire plateau overlooking the valley and road below. The spires of iron over stone walls gives the impression of a hold built into a mountaintop. The spectacular fireworks display of the volcanic Fire Mountain (Karag Haraz) can be seen from the southern towers. The lower portion of the Dwarfhold is even more extensive. Known as “Iron Peak”, Karak Azul is the only southern Dwarf-hold to have withstood the greenskin armies that surged from the Dark Lands. At first, things looked grim as the Orcs and Goblins gained a foothold in the western halls and lower region, but backed by weapons forged by skilled weaponsmiths and runesmiths, the Dwarfs pushed the invaders out within ten years. But a shadow still hangs over the hold.[3a]

Provinces[edit | edit source]

Base campaign

Strategy[edit | edit source]

From the Dwarfs perspective, this will be the first hold to fall to the Greenskins and should serve as a test of how seriously and how soon one should prepare for war with the Greenskins.

For the Greenskins, this is your first taste of Dawi blood and probably the first faction you should target outside of other Greenskins. It will give you a foothold in the mountains that gives you a safe base to fall back to and the route north to the heart of the Dwarfs faction.