Knights of the Ebon Claw (Dread Knights)

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Knights of the Ebon Claw
Wh2 dlc10 def cold one dread knights ror.png
Overview
FactionDark Elves
CategoryDark Elves melee cavalry Regiment of Renown
Recruitment
Icon treasury.png Cost (MP): 1550 (1550)
Icon hourglass.png Turns: 3
Icon income.png Upkeep: 388
Statistics
Icon stat health.png Health: 104
Icon stat morale.png Leadership: 85
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 45
Icon stat defence.png Melee defence: 56
Icon stat charge bonus.png Charge Bonus: 42
Weapons
Ranged
Icon stat damage.png Weapon Damage: 14
Modifier icon armour piercing.png Armour-Piercing Damage: 34
Icon stat speed.png Melee Interval: 4.3 s
Protection
Icon stat armour.png
Armor:
86.67%
Shielded units will block the following percentage of missile damage from the front Shield: 35%
Attributes
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Knights of the Ebon Claw (Dread Knights) is a Dark Elves unit in Total War: Warhammer II's downloadable content, The Queen and the Crone. With riders as deadly as their mounts, the Knights of the Ebon Claw are a force to be reckoned with.

Description[edit | edit source]

Abilities[edit | edit source]

  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Strategy[edit | edit source]

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