"Armed to da teef" and always ready for a scrap, this elite Black Orc regiment is known for marching into battle clad in distinctive, red armour. Wielding an ‘eavy choppa in each hand, the Krimson Killerz are capable of cleaving through several foes with each swing...
↑Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
↑Armed to da Teef : Wielding an ‘eavy choppa in each hand, the Krimson Killerz cleave through several foes with each swing.
↑Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
↑Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
The best heavy infantry unit in the game in a pure 1v1 scenario, the Krimson Killerz are merciless damage dealers. They have splash attacks which allows them to deal much more damage than Blades of the Blood Queen (Executioners) or Peak Gate Guard (Hammerers). They are vulnerable to armour-piercing missiles and magic, but as long as they can sit in melee they will shred everything they touch.
This page was last edited on 25 August 2020, at 21:42.
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