Legendary Lord character traits are character traits which apply specifically to Legendary Lords. These traits are innate on the character and thus don't have to be earned through gameplay, unlike regular traits.
Another type of legendary lord trait is gained by defeating a specific legendary lord in battle. For those types of traits, see Legendary Lord defeat traits.
For the legendary lord traits in Total War: Warhammer II (both spawn traits and defeat/victory traits), please see this old version of the page.
List of innate traits[ | ]
When legendary lords are spawned on the campaign map, they are bestowed with unique traits which are exclusive to them. Nobody else can obtain them and they cannot be lost either. The only way to get a legendary lord spawn trait is to own the relevant legendary lord.
Although the tables below compile the many traits alphabetically by race and by lord, you may sort by any header of your choosing.
Beastmen[ | ]
Trait | Legendary lord | Effects | Description |
---|---|---|---|
One-Eye | Khazrak the One-Eye |
"With a roar it pointed, and a pack of nightmare dog-beasts turned their feral attention towards me." | |
Crowfather | Malagor the Dark Omen |
"Into the mud with them, break their skulls and eat their hearts!" | |
Shadowgave | Morghur the Shadowgave |
|
"Morghur returns. Morghur spreads Gods' corruption. Many die but all fall to Ruin. ALL!" |
Slaughterhorn | Taurox the Brass Bull |
|
The Bloodbeast marches to war with his towering Minotaurs in tow, the land left left scarred and bleeding in his stampeding wake. |
Bretonnia[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
The Puissant Virtue | Louen Leoncoeur | Chivalry: +10
Melee attack: +8 when fighting against the forces of Chaos, Undead and Greenskins (Lord's army) Leadership: +12 when fighting against the forces of Chaos, Undead and Greenskins (Lord's army) Passive ability: "The Blessing of the Lady" |
Chaste, honourable, and untainted by notions of self-aggrandisement, King Louen is the most virtuous of all the Lady's champions. |
Virtue of Discipline | Alberic de Bordeleaux | Chivalry: +10
Melee defence: +10 for Knights of the Realm units (Lord's army) |
No matter the odds, this Knight takes to the field utterly undaunted by the numberless hordes of his enemies. |
Champion of the People | Repanse de Lyonesse | Chivalry: +10
Physical resistance: +10% for all Peasant units Leadership: +5 for all Peasant units Ability: "Halo of Maidenly Wrath" |
To the smallfolk of Bretonnia, Repanse is their champion - a beacon of hope in what would otherwise be lives of hopeless, downtrodden drudgery. |
Supreme Aura of the Lady | The Fay Enchantress | Chivalry: +10
Passive ability: "The Blessing of the Lady" Attribute: Causes Fear |
A figure of awe and inspiration, hers is the will of the Goddess. |
Daemons of Chaos[ | ]
Trait | Legendary Lord | Effects | Description |
---|---|---|---|
Undivided | The Daemon Prince |
|
"The Dark Gods empower me, so vengeance will be mine." |
Dark Elves[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Beastlord | Rakarth |
|
The greatest of all Beastlords has no equal in his craft, commanding the wild and feral with almost supernatural aptitude. |
Dark Manipulator | Morathi | Sacrifice to Hekarti: -50% cost and -5 cooldown | "I would be so grateful for your cooperation in this, my lord. I do so hate to be... disappointed." |
Greatest Bride of Khaine | Crone Hellebron | Weapon strength: +10 for Har Ganeth Executioners, Sisters of Slaughter and Witch Elves (Lord's Army) | There is no-one more devoted to murder than Crone Hellebron, greatest of all Khaine's brides. |
Krakenlord | Lokhir Fellheart |
|
The greatest corsair since the time of his illustrious grandfather, Lokhir is doing the name of Fellheart proud in every sense. |
Scion of the Dark Crag | Malus Darkblade |
|
Hag Graef's greatest tyrant is legendary in Naggaroth; and exceptional warrior and feared leader whose hatred can drive him to overcome any opposition. |
Witch King of Naggaroth | Malekith | Upkeep: -50% for Black Guard of Naggarond, Dreadspears, Bleakswords and Darkshards units (Lord's army) | The Witch King long ago sought to take Ulthuan's crown, but the Flames of Asuryan left him twisted with hatred and horribly scarred. |
Dwarfs[ | ]
Trait | Legendary Lord | Effect | Description |
---|---|---|---|
True King of the Eight Peaks | Belegar Ironhammer | Attribute: Siege Attacker
Attribute: Vanguard Deployment during Underway battles (all armies factionwide) Leadership: +10 when fighting against Greenskins and Skaven (Lord's army) |
"The Throne of the Eight Peaks is mine, by right!" |
The White Dwarf | Grombrindal - The White Dwarf | Leadership: +10 (Lord's army)
Reinforcement range: +50% (Lord's army) |
"You and your followers will die - that is my oath as my kin, Grimnir, is witness!" |
The Old Ways Are Best | Thorek Ironbrow | Amour-piercing damage +3 (Lord's army)
Armour +10 (Lord's army) Reload time reduction +15% for Bolt Thrower, Grudge thrower, and Quarrellers units (Lord's army) |
"Thorek does not abide new technology, using ancient technologies to lend his council and strong arm to the cause of the old Dwarf Empire" |
High King | Thorgrim Grudgebearer | Leadership aura size: +75%
Physical resistance +15% for Hammerers units (lord's army) Passive ability: Guardian for Hammerers units (lord's army) |
"This is my edict as High King! Khazukan Kazakit-ha!" |
Slayer King | Ungrim Ironfist | Upkeep: -25% for Slayer units (Lord's army)
Melee attack: +10 for Slayer units (Lord's army) Passive ability: "Journey's End" for Slayer units (Lord's army) |
"Bring me victory, bring me death!" |
Grand Cathay[ | ]
Trait | Legendary Lord | Effects | Description |
---|---|---|---|
Supreme Matriarch | Miao Ying | "I bring the storm winds!" | |
Lord of the Jade-Sworn | Zhao Ming | "Alchemy holds the true power!" |
Greenskins[ | ]
Trait | Lord it belongs to | Requirement | Effect | Description |
---|---|---|---|---|
Warlord | Grimgor Ironhide | Leadership: +12 for Black Orc units (Lord's army)
Armour: +10 for Black Orc units (Lord's army) Income from post-battle loot: +30% Ability: "You're Next!" Army ability: "Grimgor's Waaagh!" (replaces: "Waaagh!") |
"Everyfing I see is mine." | |
Warlord of Karak Eight Peaks | Skarsnik | Enables lightning strike battles when reinforcements are present
Charge bonus: +14 for Night Goblin Squig Hoppers units (Lord's army) Army ability: "Skarsnik's Waaagh!" (replaces: "Waaagh!") |
"The Peaks belong to me, I dare yoo to try and take 'em from me, stunty." | |
Da Great Green Prophet | Wurrzag Da Great Green Prophet | Physical resistance: 20% for Savage Orc units (Lord's army)
Upkeep: -50% for Savage Orc units (Lord's army) Recruitment cost: -50% for Savage Orc units (Lord's army) Army ability: "Wurrzag's Waaagh!" (replaces: "Waaagh!") |
"Da Godz speak ta me. Listen, and I'll tell ya." | |
Da Great 'Un | Grom the Paunch | Leadership: +10 when fighting against Elves (Lord's army)
Physical resistance: +10% for Goblin units (Lord's army) Upkeep: -50% for Chariot and Pump Wagon units Army ability: "Grom's Waaagh!" (replaces: "Waaagh!" |
Maintaining a chariot that can support Grom's immense weight pushes Goblin engineering skills to their limits. | |
Starving Gobbo | Grom the Paunch | Hit points: +5% | Grom is hungry! He needs to sample some recipes to begin expanding his portly waistline. | |
Binge Eater | Grom the Paunch | Cooked 4 recipes | Hit points: +8%
Hero capacity: +1 for Goblin Big Bosses |
Having had his fill of appetizers, Grom is well on his way towards sampling the world's many delicacies. |
Heavyweight Warboss | Grom the Paunch | Cooked 8 recipes | Hit points: +10%
Leadership: +5 for Goblin units (Lord's army) Hero capacity: +1 for Goblin Big Bosses |
Grom's banqueting bonanzas have bestowed him with great width and power, the ladz regard him with increasing awe. |
Great Gourmet Boss | Grom the Paunch | Cooked 12 recipes | Hit points: +12%
Leadership: +8 for Goblin units (Lord's army) Hero capacity: +2 for Goblin Big Bosses |
Grom's legendary feasts have given him a great gut to go with his great power; surely no one can stop him now! |
King Grom | Grom the Paunch | Cooked all recipes | Hit points: +12%
Leadership: +8 for Goblin units (Lord's army) Hero capacity: +2 for Goblin Big Bosses Attribute: Perfect Vigour |
Grom has conquered the culinary world, his great size and notoriety now giving him the impetus to conquer the Warden's gaudy realm and lands beyond! |
Slaughterer | Azhag the Slaughterer | Spell: "Aspect of the Dread Knight"
Spell: "Spirit Leech" Leadership aura size: +75% Character's aura leadership effect: +8 Army ability: "Azhag's Waaagh!" (replaces: "Waaagh!") |
"Wyverns is good fer one thing, eatin', smashin', smellin' and flyin'." |
High Elves[ | ]
Trait | Lord it belongs to | Requirement | Effect | Description |
---|---|---|---|---|
Great Warrior | Tyrion | Upkeep: -50% for Spearmen, Archers and Silver Helms units (Lord's army)
Recruit rank: +3 for Lothern Sea Guard units (Lord's army) |
"Rally to my banner, and we shall bathe the plains with the blood of our enemies!" | |
Pre-Eminent Mage | Teclis | Winds of Magic power reserve: +30
Bound spell: "Fireball" |
This body may be frail, but never doubt the strength of the mind, or the heart within it. | |
The Radiant | Alarielle the Radiant | Missle damage: +15% for Sisters of Avelorn and Handmaiden units (Lord's Army) | As Everqueen of all Asur, Alarielle is leader of Avelorn and Ulthuan's spiritual head. | |
Raven Lord | Alith Anar | Upkeep: -50% for Shadow-walkers units (Lord's army)
Ambush success chance: +25% (Lord's army) |
Where Alith Anar stalks, so come the ravens to feast on the carrion in the Shadow King's wake. | |
Warden of Tor Yvresse | Eltharion | Immune to Barren Wasteland attrition (Lord's army)
Leadership: +8 for Spear Infantry and Ranger units (Lord's army) Melee Defence: +8 for Spear Infantry and Ranger units (Lord's army) Attribute: Causes Fear when fighting against Greenskins (Lord's army) |
"Pointy-ead" is legendary among the Greenskins, who both fear and respect his martial prowess | |
Dragonkin | Imrik | Campaign movement range: +15%
Draconic Resilience: Immune to Mountain and Desert attrition (Lord's army) Upkeep: -25% for Dragons and Dragon Princes (Lord's army) |
Imrik is the last of the line of Caledor the Dragontamer, and shares his lineage's martial excellence and affinity for Dragonkind. | |
Essence of the Eclipse | Imrik | Defeated Lamoureux | Melee attack: +12
Weapon strength: +20% |
Just as it empowered Lamoureux, the hidden light of the natural moon brightens Imrik's martial prowess. |
Celestial Strength | Imrik | Defeated Ymwrath | Hit points: +10%
Passive ability: Regeneration |
Originating from plains of existence known only to Star Dragons, stellar energies have saturated Imrik's lifeforce. |
Khorne[ | ]
Trait | Legendary Lord | Effects | Description |
---|---|---|---|
The Exiled One | Skarbrand the Exiled | "I will rip the bones from your body and leave your skin to rot!" |
Kislev[ | ]
Trait | Legendary Lord | Effects | Description |
---|---|---|---|
Ice Queen | Tzarina Katarin | "Kislev is the people, and the people are Kislev!" | |
Supreme Patriarch | Kostaltyn | "If you love the Bear you will happily die rather than be taken!" | |
Red Tzar | Boris Ursus |
|
"Ursun called to me, and even in the coldest of sleeps, I answered!" |
Lizardmen[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Protector of Itza | Gor-Rok |
Gor-Rok has sworn to protect his spawning-home, the Lizardmen's sacred First City of Itza, from any and all comers. | |
Last Defender | Kroq-Gar |
As the last remaining warrior of the now ruined temple-city of Xhotl, for Kroq-Gar the battle is not yet over. | |
Venerated | Lord Mazdamundi |
Oldest and most powerful of the living Mage-Priests, Mazdamundi is a figure of awe even amongst his own kind. | |
He That Hunts Unseen | Oxyotl |
|
Already an accomplished hunter when Chaos came to the world, Oxyotl mounted countless bold ambushes with his spawn-kin against the oncoming hordes. |
First Spawn | Nakai the Wanderer |
Revered as the living embodiment of the jungle, Nakai is an ancient Kroxigor compelled to defend Lustria wherever and whenever it is threatened. | |
Chosen of the Serpent-God | Tehenhauin |
At times of great import, a single Red Crested Skink emerges from the deep jungle, claiming the mantle of the once and future Prophet of Sotek. | |
The Eye in the Heavens | Tiktaq'to |
The greatest Terradon rider ever to serve the Lizardmen, Tiktaq'to's daring stunts earned him the title "Master of Skies". |
Norsca[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Born Warrior | Wulfrik the Wanderer |
Born to slaughter in their Ruinous names, Wulfrik bears the Mark of the Dark Gods upon his flesh. | |
Monstrous Ruler | Throgg | Attribute: Siege Attacker
Public order: +1 (local province) All units in Throgg's army are immune to all attrition Chaos corruption: +2 (local province) |
Atypical of his savage, stupid kind, Throgg is possessed of a grim, malevolent cunning that raises him far above his peers. |
Nurgle[ | ]
Trait | Legendary Lord | Effects | Description |
---|---|---|---|
Plagueweaver | Ku'gath Plaguefather | "All hordes, congeal; festering comes!" |
Ogre Kingdoms[ | ]
Trait | Legendary Lord | Effects | Description |
---|---|---|---|
Overtyrant | Greasus Goldtooth | "Today the orcs, tomorrow the world. Let them all tremble!..." | |
Gore-Harvester | Skrag the Slaughterer | "It's all 'ere, in ma pot. Just scamper over and jump in!" |
Skaven[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Gnawdell's Right-Claw | Queek Headtaker | Upkeep: -50% for Stormvermin and Clanrats units (Lord's army)
Army ability number of uses: +2 for "The Menace Below" |
As Right-Claw to Warlord Gnawdell, Queek Headtaker has risen high within Clan Mors - a credit to the terrible violence he's unleashed along the way. |
Hates Dwarfs & Greenskins | Queek Headtaker | Melee attack: +10 when fighting against Dwarfs and Greenskin Tribes
Weapon strength: +10% when fighting against Dwarfs and Greenskin Tribes |
"Ack, Queek smells hated Dwarf and Green-things here! Queek will slaughter all! Queek claims first-scavenge rights!" |
Plaguelord | Lord Skrolk | Upkeep: -50% for Plague Monks, Plague Monk Censer Bearers, Plagueclaw Catapult and Plague Priest units (Lord's army)
Skaven corruption: +3 (local province) |
Rather than weakening with age, Lord Skrolk is possessed with a diabolic vitality that belies the years and the heaped diseases he carries. |
Grand Chieftain | Tretch Craventail | Melee attack: +13 during Ambushes (Lord's army)
Melee attack: +13 after retreating when attacked (Lord's army) Attribute: Vanguard Deployment (all units in army) |
An audacious surprise attack on his predecessor has led to a new title for Tretch and an army to do his bidding. |
Right-Fang of Lord Morskittar | Ikit Claw | Upkeep: -50% for all Warplock Jezzails, Warpfire Thrower and Ratling Gun Weapons Team units (Lord's army)
Recruit rank: +2 for all Skaven Weapons Team units |
Rising to this position was inevitable, for no other Warlock Engineer is as influential as the infamous, devastating Ikit Claw! |
Grand Nightlord's Agitator | Deathmaster Snikch | Ambush success chance: +25% (Lord's army)
Melee attack: +8 for embedded Heroes (Lord's army) Ability: "Concealment Bombs" |
Regardless of the mark, Snikch always finds a way to get closer. Regardless of the Nightlord's motives, the Deathmaster always sees his master's will done. |
Slaanesh[ | ]
Trait | Legendary Lord | Effects | Description |
---|---|---|---|
Seductive | N'Kari | "I yearn to taste their delicious agony." |
The Empire[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Emperor | Karl Franz | Leadership: +8 (Lord's army) | "Our names will be remembered in our people's songs until the end of time!" |
Grand Theogonist | Volkmar the Grim | Public order +4 (local province)
Physical resistance +10% for Flagellants, Empire Knights, and Free Company Militia (lord's army) Melee defence +8 for Flagellants, Empire Knights, and Free Company Militia (lord's army) |
"By the comet, that is my decree!" |
Transmuter | Balthasar Gelt | Winds of Magic cost: -20% for Lore of Metal
Missile damage: +10% for artillery units (Lord's army) Hero recruit rank: +2 for Battle Wizards (factionwide) |
"The Wind of Chamon will rise and blast any who get in my way!" |
Captain of Scouts | Markus Wulfhart | Ambush defence chance: +50% (Lord's Army)
Ambush success chance: +50% (Lord's Army) Upkeep: -50% for Archers and Huntsmen units (Lord's Army) |
Markus Wulfheart's advanced tracking and slaying skills have earned him both a reputation and the recognition of Karl Franz himself. |
Tomb Kings[ | ]
Trait | Lord it belongs to | Requirement | Effect | Description |
---|---|---|---|---|
Great King of Nehekara | Settra the Imperishable | Leadership aura size: +100%
Casualty replenishment rate: +10% for Tomb Guard and Skeleton Chariot units (Lord's army) |
Settra is a brutal warlord and powerful sorcerer combined to deadly effect; ageless, deathless, venomous, and almost entirely without peer. | |
The Imperishable | Settra the Imperishable | Kneel before the might of Settra the Imperishable... | ||
The Imperishable (Khemrikhara) | Settra the Imperishable | Faction has a treasury of 50,000 | Income from raiding: +10% (Lord's army)
Income from all buildings: +5% (local province) |
Kneel before the might of Settra the Imperishable, Khemrikhara, Lord of the Earth, He Who Holds The Sceptre... |
The Imperishable (High King of Nehekhara) | Settra the Imperishable | Faction has a treasury of 100,000 | Income from raiding: +20% (Lord's army)
Income from all buildings: +10% (local province) |
Kneel before the might of Settra the Imperishable, Khemrikhara, Lord of the Earth, He Who Holds The Sceptre, High King of Nehekhara, Ruler of the Four Horizons, Mighty Lion of the Infinite Desert... |
The Imperishable (The King of Kings) | Settra the Imperishable | Faction has a treasury of 200,000 | Income from raiding: +30% (Lord's army)
Income from all buildings: +15% (local province) |
Kneel before the might of Settra the Imperishable, Khemrikhara, Lord of the Earth, He Who Holds The Sceptre, High King of Nehekhara, Ruler of the Four Horizons, Mighty Lion of the Infinite Desert, The King of Kings, Great Hawk of the Heavens, Majestic Emperor of the Shifting Sands and Eternal Soveriegn of Khemri's Legions. |
Grand Hierophant | Grand Hierophant Khatep | Hero capacity: +2 for Liche Priests
Hero recruit rank: +3 for Liche Priests |
The oldest and wisest of the Liche Priests is the head of the Mortuary Cult's hieratic council. | |
Beloved of Asaph | High Queen Khalida | Enables poison attacks (Lord's army)
Attrition: -50% casualties suffered from all attrition (Lord's army) Untainted: +3 (local province) |
As the embodiment of the Asp Goddess in full fury, a wave of pure terror rolls over those who look upon her. | |
The Liche King | Arkhan the Black | Melee attack: +5 for embedded Heroes (Lord's army)
Melee defence: +5 for embedded Heroes (Lord's army) |
The monarch of the Undead, the liege of the Unliving. |
Tzeentch[ | ]
Trait | Legendary Lord | Effects | Description |
---|---|---|---|
Oracle | Kairos Fateweaver | "The now is trivial to us - we know the day we perish is not this day." |
Vampire Coast[ | ]
Note: Luthor Harkon has special cycling character traits which can change at random, due to him being insane. For a full list please see our Luthor Harkon article.
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Arch Grand Commodore | Luthor Harkon | Magic resistance: 25% for all units (Lord's army)
Leadership: +8 when fighting against Lizardmen Vampiric corruption: +3 (local province) |
Luthor Harkon has made many great cold-blooded enemies in his time, but his Undead army fear - and feel - nothing. |
Lord of Dread | Count Noctilus | Upkeep: -20% for Necrofex Colossus units (Lord's army)
Weapon strength: +15% for large units (Lord's army) |
Count Noctilus abandoned Sylvania to become the captain of the Dreadfleet and the master of the Galleon's Graveyard; he is the foremost bringer of death upon the high seas. |
Queen of Tides | Aranessa Saltspite | Character's leadership aura effect: +12
Weapon strength: +20% for all Sartosan units (Lord's army) Melee attack: +8 for all Sartosan units (Lord's army) |
Aranessa Saltspite is the most feared pirate in all of Sartosa, but none fear her more than the Norscan curs she hunts. |
Siren of the Storm | Cylostra Direfin | Physical resistance: +5% for all units (Lord's army)
Enables magical attacks (Lord's army) |
Cylostra is a vengeful spirit intent on performing for the Phoenix King, willing to sink all of Ulthuan to achieve her undying goal. |
Vampire Counts[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Count | Mannfred von Carstein | Winds of Magic power reserve: +30
Leadership: +10 when fighting against Men (Lord's army) |
"My people will feast on your bones." |
Summon Creatures of the Night | Mannfred von Carstein | Melee attack: +10 for Dire Wolves and Fell Bats units (Lord's army) | Only the direst of all Undead creatures will come to this summons. |
Dark Acolyte | Mannfred von Carstein | Cooldown: -10% to "Invocation of Nehek" | Some Vampires have an affinity for Necromantic magic beyond their peers. |
Student of the Black Arts | Mannfred von Carstein | Ability: "Master of the Black Arts" | A student of the forbidden mysteries, yet not limited to a mortal span, so plenty of time to learn. |
Neophyte | Helman Ghorst | All units in Helman Ghorst's army receive poison attacks (Lord's army) | The student thrives on heretical knowledge; dark foundations lead to darker, binding deliverance. |
Consuming Thirst | Vlad von Carstein | Attribute: Siege Attacker
Undying Love: +15 to Melee Attack and Melee Defence when Vlad and Isabella are reinforcing each other All units in Vlad von Carstein's army receive Vanguard Deployment (Lord's army) |
"Surrender and serve me in life, or die and slave for me in death." |
Dark Retinue | Isabella von Carstein | Undying Love: +15 to Melee Attack and Melee Defence when Vlad and Isabella are reinforcing each other
Melee attack: +10 for embedded Vampire Heroes (Lord's army) Melee defence: +10 for embedded Vampire Heroes (Lord's army) |
The Undead whole is always stronger than the sum of its parts. |
Wanderer | Heinrich Kemmler | All units in Heinrich Kemmler's army are immune to non-Vampire Count territory attrition
Ability: "Lord of Undeath" |
"You and your masters are desiccated relics of a dead age." |
Warriors of Chaos[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Vessel | Archaon the Everchosen | "I will be the axis upon which the wheel of change turns, and the world will drown in the light of unborn stars." | |
Prince of Damnation | Azazel | From a warm, silvery voice comes whispers telling the foe of pleasures that could be theirs, if only they submit to the waiting arms of Slaanesh. | |
Prince of Nightmares | Be'lakor |
|
"One by one, I will kill the Gods and harvest their strength." |
Dark Apothecary | Festus the Leechlord | Working tirelessly to propagate disease, famine and decay, the Leechlord honours his unholy pact with the Lord of Pestilence. | |
Mountain God | Kholek Suneater | "The whole world will burn before I rest again." | |
Supreme Vanity | Sigvald the Magnificent | "Surely such sedition should sour and succumb to Sigvald!" | |
The Gorequeen | Valkia the Bloody |
|
Born a warrior, lived as a queen, and died as a legend. Valkia now spills blood without need of sleep, respite or sustenance. |
Parasite | Vilitch the Curseling |
|
Vilitch leeches strength from everything around him just as easily as he leeches the very willpower from his drooling brother. |
Wood Elves[ | ]
Trait | Lord it belongs to | Effect | Description |
---|---|---|---|
Briarmaven of Woe | Drycha | Public order: -5 (local enemy province)
Weapon strength: +10% for Dryad units (Lord's army) Melee attack: +5 for Dryad units (Lord's army) Ability: Roused to Wrath |
"Long ago, Drycha held court on the tainted ground where Morghur's blood was spilt amongst the roots of the once-glorious Tree of Woe." |
Eldest of Ancients | Durthu | All units in Durthu's army are immune to attrition (Lord's army)
Upkeep: -30% for forest spirit units (Lord's army) |
"The forest does not forgive; the forest does not forget. You will all feed its roots in the end, one way or another..." |
King in the Woods | Orion | Weapon strength: +20% for Wild Riders units (Lord's army)
Charge bonus: +8 for Wild Riders units (Lord's army) |
"Do you understand? You are more than you were - more than just flesh and blood; you are everything that defines us." |
Dusk & Dawn | Sisters of Twilight | Upkeep: -10% for missile units (Lord's army)
Melee attack: +10 for flying units (Lord's army) Charge bonus: +15% for flying units (Lord's army) |
"Some say Naestra and Arahan are the lightest and darkest aspects of Ariel's spirit made manifest, her mercy and passion split from her soul." |