Longbeards (Great Weapons)

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Longbeards
Wh main dwf longbeards great weapons.png
Overview
FactionDwarfs
Category
Infantry axe great.png
Dwarfs melee infantry
Unit size100
Recruitment
Icon treasury.png
Recruitment cost (MP):
750 (750)
Icon income.png
Upkeep:
188
Icon hourglass.png
Recruitment time:
1
Buildings required:
Armoury (Dwarfs)
Statistics
Icon stat health.png
Health:
61
Icon stat morale.png
Leadership:
76
Icon stat speed.png
Speed:
Icon stat attack.png
Melee attack:
28
Icon stat defence.png
Melee defence:
33
Icon stat charge bonus.png
Charge Bonus
18
Weapons
Melee
Icon stat damage.png
Weapon Damage:
7
Modifier icon armour piercing.png
Armor-Piercing Damage:
25
Icon stat speed.png
Melee Interval:
3.8


Protection
Icon stat armour.png
Armor:
95
Attributes
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Immune to psychology.png Immune to Psychology: The unit is immune to psychological attacks (fear and terror).

Longbeards (Great Weapons) is a Dwarfs melee infantry unit in Total War: Warhammer. Longbeards are veteran fighters of many wars, rending armour with the two-handed az and cleaving opponents in two.

Description[edit | edit source]

Longbeards have fought in more wars, beaten more enemies and endured greater hardships than any young Dwarf can possibly imagine. They constantly grumble about how today's Goblins are far smaller and weedier than they used to be and how nothing is as well made as it was in their day. No young Dwarf, as hot-headed and tempestuous as he might be, would dare gainsay a Longbeard; after all, they have much more experience - and the beard to prove it! A Longbeard unit in a battle line is likened to a reliable anchor bolt or bulwark that stands fast and supports the other formations. Woe betide any beardlings who falter under the Longbeards' stern (if rheumy) eyes, for they will be admonished within inches of their very lives. It might not be easy for other units to hold the battle line within earshot of a unit of Longbeards, yet it is also a great honour that redoubles a Dwarf's stoicism and makes even beardlings eager to prove themselves (or at least not give the Longbeards any further ammunition).

Abilities[edit | edit source]

  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Old Grumblers: Respected for their great age, superior courage and the length of their facial hair, Longbeards have an encouraging effect on their allies' leadership should the general be absent.

Strategy[edit | edit source]

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