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Icon general.pngLords are special, powerful character units which lead armies. They should not be confused with Icon hero.pngHeroes.

Lords[edit | edit source]

Each army may only contain one Icon general.pngLord.

The Icon general.pngLord is the army general/commander and provides a leadership aura which grants bonus leadership to his/her units as long as they are within a certain radius. This can be seen as a blue circle around the Icon general.pngLord when he/she is selected.

Icon general.pngLords are generally a single unit or soldier (rather than a unit made up of many soldiers). They have high HP and powerful attacks. They can also gain experience points through battle and level up. When a Lord levels up, they gain a skill point to unlock new abilities on their skill tree.

In the Grand Campaign, Icon general.pngLords can be equipped with Items and Followers which provide them with abilities, attributes and stat bonuses. They also have access to Banners, Runes and Marks of Chaos which can be carried around and assigned to units in their army before a battle.

Many Lords have access to special mounts, including some monsters and flying creatures such as the Chaos Dragon or Griffon.

Types of Lords[edit | edit source]

Icon general.pngLords generally fall into one of two categories:

  • Melee specialist: characters which are expert at fighting in melee combat.
  • Wizards/Spellcasters: characters which can use the Winds of Magic to cast powerful spells.

Some may be adept at both melee and spellcasting.

Both melee specialists and spellcasters can provide various buffs to the units under their control.

Legendary Lords[edit | edit source]

Main article: Legendary Lords.

Legendary Lords are special, unique Lords available to playable factions. They are powerful individuals from Warhammer lore, such as Karl Franz or Archaon.

See also[edit | edit source]

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