Lore of Metal

From Total War: WARHAMMER Wiki
Jump to: navigation, search

Lore Attribute[edit | edit source]

Metalshifting[edit | edit source]

Wh main lore passive metalshifting.png Armor is little defense against a skilled alchemist, under his command metal turns into an arcane lighting rod, attracting hostile magic.

  • The Passive of the Lore, active mapwide on casting another spell.
  • +10% Armor Piercing damage for 13 seconds
  • +10% Weapon damage for 13 seconds

Spells[edit | edit source]

Final Transmutation[edit | edit source]

Wh main spell metal final transmutation.png The Wizard unleashes a hail of magical energy, transmuting his foes into Unliving golden statues.

Overview
Type: Direct Damage
Strength: Strong and long lasting effects. High costs and recharge.
Cast
Power Cost: 15
Recharge Time: 24 seconds
Wind up Time: 5 seconds
Target: Ground, Enemy
Effected Units: No Limit
Area of Effect: 30m
Range: 200m
Direct Damage
Duration: 9 seconds
Frequency: 1
Chance: 80%
AP Damage: 72
Maximum Damaged Entities: 1
Overcast
Power Cost: +6
Recharge Time: +3 seconds
Duration: +9 Seconds

Gehenna's Golden Hounds[edit | edit source]

Wh main spell metal gehennas golden hounds.png Blowing on a glimmering golden whistle, the Wizard summons the spirit of Gehenna’s metal hounds to hunt down his prey.

Overview
Type: Vortex
Strength: Useful in the right context. Balanced cost and recharge.
Cast
Power Cost: 9
Recharge Time: 15 seconds
Wind up Time: 3 seconds
Target: Ground
Minimum Range: 20m
Range: 150m
Vortex
Duration: 13 seconds
AP Damage: 6
Damage: 12
Radius: 8m
Movement Speed: 1.5
Movement Change Frequency: 0.5
Movement Change Maximum Angle: 90°
Detonation Force: 40
Overcast
Power Cost: +5
Recharge Time: +3 seconds
Duration: +13 seconds

Glittering Robe[edit | edit source]

Wh main spell metal glittering robe.png The Alchemist conjures a gaudy cloak of shimmering scale to improve his allies’ defensive stance.

Overview
Type: Augment
Strength: Useful in the right context. Balanced cost and recharge.
Cast
Power Cost: 9
Recharge Time: 15 seconds
Wind up Time: 3 seconds
Target: Ally
Effected Units: 1
Range: 200m
Augment
Duration: 24 seconds
Effects:
+8 Leadership
+15 Armour
Overcast
Power Cost: +4
Recharge Time: +7 seconds
Wind up Time: +2 seconds
Effected Units: No Limit
Area of Effect: 30m

Plague of Rust[edit | edit source]

Wh main spell metal plague of rust.png The enemy target's armour begins to rust, disappearing in clouds of tiny flakes and weakening his defensive abilities.

Overview
Type: Hex
Strength: Weak and disposable, can help in a pinch. Low costs and recharge.
Cast
Power Cost: 7
Recharge Time: 10 seconds
Wind up Time: 3 seconds
Target: Enemy
Effected Units: 1
Range: 200m
Hex
Duration: 21 seconds
Effects: -15 Armour
Overcast
Power Cost: +3
Recharge Time: +3 seconds
Effects: -30 Armour

Searing Doom[edit | edit source]

Wh main spell metal searing doom.png A spray of sizzling silver rains from the sky to impale the caster's enemy.

Overview
Type: Bombardment
Strength: Weak and disposable, can help in a pinch. Low costs and recharge.
Cast
Power Cost: 6
Recharge Time: 13 seconds
Wind up Time: 3 seconds
Target: Ground
Range: 200m
Bombardment
Duration: 9 seconds
Number of Projectiles: 50
Radius: 10m
Start Time: 2
Arrival Window: 3
Projectile
Burst Size: 1
AP Damage: 7
Damage: 13
Overcast
Power Cost: +4
Recharge Time: +10 seconds
Number of Projectiles: +20

Transmutation of Lead[edit | edit source]

Wh main spell metal transmutation of lead.png The enemies’ weapons become heavy, cumbersome, and almost impossible to wield in battle.

Overview
Type: Hex
Strength: Strong and long lasting effects. High costs and recharge.
Cast
Power Cost: 12
Recharge Time: 21 seconds
Wind up Time: 5 seconds
Target: Ground, Enemy
Effected Units: No Limit
Area of Effect: 30m
Range: 200m
Hex
Duration: 29 seconds
Effects:
-34 Melee Attack
-22% Weapon Damage
Overcast
Power Cost: +5
Recharge Time: +3 seconds
Effects:
-58 Melee Attack
-22% Weapon Damage

Units[edit | edit source]

Empire[edit | edit source]

Warriors of Chaos[edit | edit source]

Norsca[edit | edit source]

Magic