Lore of the Deep

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The Lore of the Deep is a lore of magic introduced in Total War: Warhammer II with the Curse of the Vampire Coast DLC. It can only be used by some Vampire Coast units.

For the Drowned Dead spell, see unique spells.

Lore attribute[edit | edit source]

Kiss of the Deep

  • Causes damage to combatants. (4 seconds)
  • No matter how far away, none can escape the Kiss of the Deep, nor breathe again with lungs full of seawater.

Spells[edit | edit source]

Tidecall[edit | edit source]

Breath Spell that slows down the enemy, disrupts their formation and deals some damage. Similiar to Wind Blast.

  • Type: Breath
  • Duration: 6 seconds
  • Target: Ground
  • Cannot use if: Climbing
  • Cannot target if: Flying, on a wall
  • Effects:
    • Moderate magical damage
    • Disrupt formation
    • Expanding tear-shaped attack
    • Weak vs armour
  • Contact: Tidecall (6s) -24% speed

Spiteful Shot[edit | edit source]

  • +90 accuracy
  • Sheer, undiluted spite sharpens the dead eye further.

Denizens of the Deep[edit | edit source]

Fog of the Damned[edit | edit source]

  • Debuff spell, that reduces leadership and lowers the speed of the enemy.

Vangheist's Revenge[edit | edit source]

  • Summons a large ethereal ship which fires cannons on the enemy.

Kraken's Pull[edit | edit source]

  • Vortex Spell (16 seconds)
  • -48% speed on contact (10 seconds)
  • Few have the strength to break free once the kraken has them within its horrid, tentacled grasp

Units[edit | edit source]

Units which can cast spells from this lore:

Items[edit | edit source]

Items which have bound spells from this lore:

  • Kraken's Tusk: Tidecall


Magic