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Lore of the Deep

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The Lore of the Deep is a lore of magic introduced in Total War: Warhammer II with the Curse of the Vampire Coast DLC. It can only be used by some Vampire Coast units.

For the Drowned Dead spell, see unique spells.

Lore attribute[edit | edit source]

Kiss of the Deep

Causes damage to combatants. (4 seconds)

No matter how far away, none can escape the Kiss of the Deep, nor breathe again with lungs full of seawater.

Spells[edit | edit source]

Tidecall[edit | edit source]

Breath Spell that slows down the enemy, disrupts their formation and deals some damage. Similiar to Wind Blast.

  • Type: Breath
  • Duration: 6 seconds
  • Target: Ground
  • Cannot use if: Climbing
  • Cannot target if: Flying, on a wall
  • Effects:
    • Moderate magical damage
    • Disrupt formation
    • Expanding tear-shaped attack
    • Weak vs armour
  • Contact: Tidecall (6s) -24% speed

Spiteful Shot[edit | edit source]

Increases the accuracy of a unit.

Denizens of the Deep[edit | edit source]

Summons a unit of Rotting Prometheans

Fog of the Damned[edit | edit source]

Debuff spell, that reduces leadership and lowers the speed of the enemy.

Vangheist's Revenge[edit | edit source]

Summons a large ethereal ship which fires cannons on the enemy.

Kraken's Pull[edit | edit source]

Vortex Spell, which decreases speed.

Units[edit | edit source]

Units which can cast spells from this lore:

  •  ?

Items[edit | edit source]

Items which have bound spells from this lore:

  •  ?


Magic