Lore of the Deep
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The Lore of the Deep is a lore of magic introduced in Total War: Warhammer II with the Curse of the Vampire Coast DLC. It can only be used by some Vampire Coast units.
For the Drowned Dead spell, see unique spells.
Contents
Lore attribute[edit | edit source]
Kiss of the Deep
- Causes damage to combatants. (4 seconds)
- No matter how far away, none can escape the Kiss of the Deep, nor breathe again with lungs full of seawater.
Spells[edit | edit source]
Tidecall[edit | edit source]
Breath Spell that slows down the enemy, disrupts their formation and deals some damage. Similiar to Wind Blast.
- Type: Breath
- Duration: 6 seconds
- Target: Ground
- Cannot use if: Climbing
- Cannot target if: Flying, on a wall
- Effects:
- Moderate magical damage
- Disrupt formation
- Expanding tear-shaped attack
- Weak vs armour
- Contact: Tidecall (6s) -24% speed
Spiteful Shot[edit | edit source]
- +90 accuracy
- Sheer, undiluted spite sharpens the dead eye further.
Denizens of the Deep[edit | edit source]
- Summons a unit of Rotting Prometheans
Fog of the Damned[edit | edit source]
- Debuff spell, that reduces leadership and lowers the speed of the enemy.
Vangheist's Revenge[edit | edit source]
- Summons a large ethereal ship which fires cannons on the enemy.
Kraken's Pull[edit | edit source]
- Vortex Spell (16 seconds)
- -48% speed on contact (10 seconds)
- Few have the strength to break free once the kraken has them within its horrid, tentacled grasp
Units[edit | edit source]
Units which can cast spells from this lore:
- Cylostra Direfin
- Vampire Admiral (Polearm?)
- Vampire Fleet Captain (Deep)
Items[edit | edit source]
Items which have bound spells from this lore:
- Kraken's Tusk: Tidecall
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