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[[File:Icon wh main lore deeps.png]]The '''Lore of the Deep''' is a lore of [[magic]] introduced in [[Total War: Warhammer II|''Total War: Warhammer II'']] with the [[Curse of the Vampire Coast]] [[DLC]]. It is unique to the {{Vampire Coast race}} race. == Lore attribute == {| class="wikitable" ! colspan="2" | ===[[File:Icon rarity common small.png]] Kiss of the Deep=== |- | colspan="2" |''No matter how far away, none can escape the Kiss of the Deep, nor breathe again with lungs full of seawater.'' |- |[[File:Wh2 dlc11 lore passive kiss of the deep.png]] |Passive Ability{{Target enemy}}<br>Lore of the Deep |- |'''Type''' |[[File:Icon spell area of hexes.png|24px]]Hex (Area) |- |'''Target''' |Enemies |- |'''Damage Per Second''' |8-16 |- |'''Effect range''' |Map-wide |- |'''Duration''' |4 seconds |- |'''Affected units''' |Affects enemies in range(all) |- |'''Enabled if''' |Casting |- | colspan="2" |[[File:Ua arrow increase 1.png]] <span style="color:#a0ff37">Triggers when casting spell<br>[[File:Ua arrow increase 1.png]] Causes damage to combatants<br>[[File:Ua arrow increase 1.png]] Strong vs character</span> |} == Spells == {| class="wikitable" ! colspan="2" | ===[[File:Icon rarity common small.png]] Spiteful Shot=== |- | colspan="2" |''Sheer, undiluted spite sharpens the dead eye further.'' |- |[[File:Wh2 dlc11 spell deep spiteful shot.png]] |Spell{{Target ally}}<br>Lore of the Deep |- |'''Cost''' |4 Winds<br><span style="color:#41e1e1">6 Winds</span> <small>(Overcast)</small> |- |'''Type''' |[[File:Icon spell augment.png|24px]]Augment |- |'''Target''' |Self, Ally |- |'''Imbuement''' |[[File:Modifier icon magical.png]] <span style="color:#a0ff37">Magical Attacks</span> |- |'''[[File:Icon stat range.png]] <span style="color:#a0ff37">Accuracy</span>''' |<span style="color:#a0ff37">+90</span> |- |'''Range''' |200 metres |- |'''Duration''' |36 seconds<br><span style="color:#41e1e1">72 seconds</span> <small>(Overcast)</small> |- |'''Cooldown''' |28 seconds |- |'''Miscast chance''' |<span style="color:#41e1e1">50%</span> <small>(Overcast)</small> |- |'''Affected units''' |Affects allies in range(max: 1) |- |'''Affects units if''' | Missile attack possible |- | colspan="2" |[[File:Ua winds of magic upgraded icon.png]] <span style="color:#41e1e1">Extended effect duration</span> |} {| class="wikitable" ! colspan="2" | ===[[File:Icon rarity common small.png]] Tidecall=== |- | colspan="2" |''The sea is summoned, and a great tide coalesces upon the battlefield to drench all those that oppose the caster.'' |- |[[File:Wh2 dlc11 spell deep tidecall.png]] |Spell<br>Lore of the Deep |- |'''Cost''' |5 Winds<br><span style="color:#41e1e1">8 Winds</span> <small>(Overcast)</small> |- |'''Type''' |[[File:Icon spell breath.png|24px]]Breath |- |'''Target''' |Ground, All |- |'''Damage Per Second''' |20 (0%[[File:Modifier icon armour piercing.png|20px]]) [[File:Modifier icon magical.png]]<br><span style="color:#41e1e1">30 (33%[[File:Modifier icon armour piercing.png|20px]]) [[File:Modifier icon magical.png]]</span> <small>(Overcast)</small> |- |'''Duration''' |2 seconds |- |'''Radius''' |12 metres |- |'''Movement Speed''' |24m/s |- |'''Contact''' |<span style="color:#ff2d2d">Tidecall</span> |- |'''Range''' |100 metres |- |'''Duration''' |2 seconds |- |'''Cooldown''' |32 seconds |- |'''Miscast chance''' |<span style="color:#41e1e1">50%</span> <small>(Overcast)</small> |- |'''Affects units if''' |Grounded |- | colspan="2" |[[File:Ua winds of magic upgraded icon.png]] <span style="color:#41e1e1">Increased</span> [[File:Modifier icon armour piercing ranged.png]]<span style="color:#41e1e1">armour-piercing damage</span> |- | colspan="2" |[[File:Ua arrow increase 1.png]] <span style="color:#a0ff37">Expanding, tear-shaped attack</span> |- | colspan="2" |<span style="color:#ff2d2d">Tidecall (10s)<br>[[File:Icon stat speed.png]] Speed: -25%</span> |} {| class="wikitable" ! colspan="2" | ===[[File:Icon rarity uncommon small.png]] Denizens of the Deep=== |- | colspan="2" |''Some things should never rise above the waves or be seen by mortal eyes.'' |- |[[File:Wh2 dlc11 spell deep denizens of the deep.png]] |Spell<br>Lore of the Deep |- |'''Cost''' |12 Winds |- |'''Type''' |[[File:Icon spell augment.png|24px]]Summon Unit |- |'''Uses''' |2 |- |'''Target''' | Ground |- |'''Range''' |50 metres |- |'''Duration''' |3 seconds |- |'''Cooldown''' |43 seconds |- |'''Affected units''' |Affects allies in range(max: 1) |- | colspan="2" |[[File:Ua arrow increase 1.png]] <span style="color:#a0ff37">Summons a unit of [[Rotting Prometheans]]</span><br>[[File:Ua arrow decrease 1.png]] <span style="color:#ff2d2d">Summoned units degrade over time</span> |} {| class="wikitable" ! colspan="2" | ===[[File:Icon rarity uncommon small.png]] Fog of the Damned=== |- | colspan="2" |''"They'll never know how many we are in this fog⦠Attack!"'' |- |[[File:Wh2 dlc11 spell deep fog of the damned.png]] | Spell{{Target enemy}}<br>Lore of the Deep |- |'''Cost''' |8 Winds<br><span style="color:#41e1e1">11 Winds</span> <small>(Overcast)</small> |- |'''Type''' |[[File:Icon spell area of hexes.png|24px]]Hex (Area) |- |'''Target''' |Enemies |- |[[File:Icon stat morale.png]] <span style="color:#ff2d2d">'''Leadership'''</span> |<span style="color:#ff2d2d">-8</span> |- |[[File:Icon stat attack.png]] <span style="color:#ff2d2d">'''Melee Attack'''</span> |<span style="color:#ff2d2d">-24</span><br><span style="color:#41e1e1">-40</span> <small>(Overcast)</small> |- |'''Range''' |200 metres |- |'''Effect range''' |35 metres |- |'''Duration''' |35 seconds |- |'''Cooldown''' |44 seconds |- |'''Miscast chance''' |<span style="color:#41e1e1">50%</span> <small>(Overcast)</small> |- |'''Affected units''' |Affects enemies in range(all) |- |'''Affects units if''' |Grounded |- | colspan="2" |[[File:Ua winds of magic upgraded icon.png]] <span style="color:#41e1e1">Greater effect on [[File:Icon stat attack.png|20px]]melee attack</span> |} {| class="wikitable" ! colspan="2" | ===[[File:Icon rarity rare small.png]] Kraken's Pull=== |- | colspan="2" |''Few have the strength to break free once the kraken has them within its horrid, betentacled grasp.'' |- |[[File:Wh2 dlc11 spell deep krakens pull.png]] |Spell<br>Lore of the Deep |- |'''Cost''' |18 Winds<br><span style="color:#41e1e1">23 Winds</span> <small>(Overcast)</small> |- |'''Type''' |[[File:Icon spell vortex.png|24px]]Vortex |- |'''Target''' |Ground, All |- |'''Damage Per Second''' |4 (100%[[File:Modifier icon armour piercing.png|20px]]) [[File:Modifier icon magical.png]] |- |'''Duration''' |15 seconds<br><span style="color:#41e1e1">30 seconds</span> <small>(Overcast)</small> |- |'''Radius''' |15 metres |- |'''Contact''' |<span style="color:#ff2d2d">Kraken's Pull</span> |- |'''Range''' |200 metres |- |'''Duration''' |16 seconds<br><span style="color:#41e1e1">31 seconds</span> <small>(Overcast)</small> |- |'''Cooldown''' |49 seconds |- |'''Miscast chance''' |<span style="color:#41e1e1">50%</span> <small>(Overcast)</small> |- |'''Affected units''' |Affects enemies in range(max: 1) |- |'''Affects units if''' |Grounded |- | colspan="2" |[[File:Ua winds of magic upgraded icon.png]] <span style="color:#41e1e1">Extended effect duration</span> |- | colspan="2" |[[File:Ua arrow increase 1.png]] <span style="color:#a0ff37">Huge, stationary area of effect<br>[[File:Ua arrow increase 1.png]] Good against armour<br>[[File:Ua arrow increase 1.png]] Strong vs multiple units</span> |- | colspan="2" |<span style="color:#ff2d2d">Kraken's Pull (10s)<br>[[File:Icon stat speed.png]] Speed: -45%</span> |} {| class="wikitable" ! colspan="2" | ===[[File:Icon rarity rare small.png]] Vangheist's Revenge=== |- | colspan="2" |''Every mariner has heard the tale of Vangheist, and now his restless spirit is summoned on board the Shadewraith to deliver a devastating broadside.'' |- |[[File:Wh2 dlc11 spell deep ghost ship.png]] |Spell<br>Lore of the Deep |- |'''Cost''' | 20 Winds<br><span style="color:#41e1e1">26 Winds</span> <small>(Overcast)</small> |- |'''Type''' |[[File:Icon spell wind.png|24px]]Wind |- |'''Target''' |Ground, All |- |'''Damage Per Second''' |72 (100%[[File:Modifier icon armour piercing.png|20px]]) [[File:Modifier icon magical.png]]<br><span style="color:#41e1e1">108 (100%[[File:Modifier icon armour piercing.png|20px]]) [[File:Modifier icon magical.png]]</span> <small>(Overcast)</small> |- |'''Duration''' |3 seconds |- |'''Radius''' |7 metres |- |'''Movement Speed''' |40m/s |- |'''Range''' |150 metres |- |'''Duration''' |7 seconds |- |'''Cooldown''' |54 seconds |- |'''Miscast chance''' |<span style="color:#41e1e1">50%</span> <small>(Overcast)</small> |- |'''Affects units if''' |Grounded |- | colspan="2" |[[File:Ua winds of magic upgraded icon.png]] <span style="color:#41e1e1">Increased</span> [[File:Modifier icon armour piercing.png]]<span style="color:#41e1e1">armour-piercing damage</span> |- | colspan="2" |[[File:Ua arrow increase 1.png]] <span style="color:#a0ff37">Medium, foward-moving area of effect<br>[[File:Ua arrow increase 1.png]] Strong vs multiple units</span><br>[[File:Ua arrow decrease 1.png]] <span style="color:#ff2d2d">Weak vs a single combatant</span> |} == Units == === Daemons of Chaos === <gallery> dae_blue_scribes_0_1.png|'''[[The Blue Scribes]]'''<br><small>(campaign only)</small> </gallery> === Tzeentch === <gallery> dae_changeling_0_1.png|'''[[The Changeling]]'''<br>('''[[Formless Horror]]''': When transforming into Cylostra Direfin or The Blue Scribes) dae_blue_scribes_0_1.png|'''[[The Blue Scribes]]''' </gallery> === Vampire Coast === <gallery> cst_cylostra_0.png|'''[[Cylostra Direfin]]''' cst_cha_luthor_harkon_0.png|'''[[Luthor Harkon]]'''<br><small>(campaign only)</small> cst_vampire_fleet_admiral_male_campaign_02_0.png|[[O'Bones Macdonald]] cst_cha_vampire_fleet_admiral_female_campaign_04_0.png|[[Two Toes Adley]] cst_vampire_fleet_admiral_male_campaign_02_0.png|[[Vampire Fleet Admiral (Polearm-Deep)]] cst_cha_vampire_fleet_admiral_female_campaign_02_0.png|[[Vampire Fleet Admiral (Pistol-Deep)]] cst_fleet_captain_campaign_02_0.png|[[Vampire Fleet Captain (Deep)]] </gallery> === Warriors of Chaos === <gallery> dae_blue_scribes_0_1.png|'''[[The Blue Scribes]]'''<br><small>(campaign only)</small> </gallery> == Bound spells == === Items === {| class="sortable fandom-table" !Spell !Item !Type !Race !Faction !Notes |- | rowspan="2" style="text-align:center" | {{Ficon|wh2_dlc11_spell_deep_tidecall_small.png|Tidecall (bound spell){{!}}Tidecall}} |style="text-align:center" | {{Ficon|pre_battle_items_talisman.png|Kraken Tusk}} |style="text-align:center" | {{Talisman}} |style="text-align:center" | {{Vampire Coast race}} |style="text-align:center" | All |style="text-align:center" | |- |style="text-align:center" | {{Ficon|pre_battle_items_talisman.png|Spiky Monster Part}} |style="text-align:center" | {{Talisman}} |style="text-align:center" | {{Tzeentch race}} |style="text-align:center" | {{The Deceivers faction}} |style="text-align:center" | [[Schemes]] |} == Strategy == {{Strategy}} The Lore of Deeps is a solid lore of magic that is usually not taken due to the strength of Lore of Vampires. The attribute is the reverse of the healing magic of Lore of Life, damaging all enemies. Useful given that the Vampire Coast armies are generally quantity over quality. *'''Tidecall''' is similar to wind blast in terms of destroying unarmored infantry, be careful though, your infantry will be hurt by it if you aim it poorly. Spiteful shot is decent, but is mostly useful as a cheap spammable spell to proc the Kiss of the Deep augment. It is especially effective on artillery like Queen Bess which ensures that each of its limited shots make maximum impact. *'''Fog of the Damned''' is a decent debuff ability that lasts for a good while and reduces melee attack by a significant amount. The leadership debuff is less useful, but it can lead to some breaks if the unit is wavering. The usefulness of this is questionable as the Vampire Coast typically does not aim to win the infantry battle. *'''Denizens of the''' Deep is useful in the way that any summon spell is useful for stopping an enemy's advance or disrupting archer lines. Rotting Prometians are particularly hard to kill, and will likely survive most attacks until they begin unbinding. A great tarpit unit spell. *'''Kraken's Pull''' is a good slowing vortex, but otherwise not very notable. *'''Vangheist's Revenge''' is certainly the flashiest spell in the lore and can put out crazy damage against groups of infantry. However, it is expensive and slow to cast. == Trivia == *Vangheist is a character from the lore: Every mariner that sails that Great Ocean has heard the tale of '''Vangheist''' and his turncoat crew, for it is a tale of bitter treachery and greed. Lured by promises of immortality, Vangheist slew his wizard master in cold blood, not wishing to share that which he sought. And immortality he received on reaching journey's end, though it was not in the manner that Vangheist expected. When the warship returned to the mortal plane, both crew and vessel had long since rotted away, leaving nothing but a ghost ship. It had become the ''Shadewraith'', doomed to spread the misery of its eternal curse to all who look upon it. {{Navbox magic}} [[Category:Lores of Magic]]
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